56 Commits

Author SHA1 Message Date
e36908096a work on level editing 2025-07-29 09:29:38 +03:00
d63261a5b4 work on asset packing and console logging 2025-07-28 16:51:01 +03:00
307a09cba5 fix a problem with not returning from all control paths in generated code 2025-07-27 23:24:52 +03:00
67384f30e9 get default arguments to work with console command registration 2025-07-27 23:18:51 +03:00
7344c44576 work on auto-adding console commands 2025-07-26 21:47:04 +03:00
977bb107dc Work on automatically generating UI for editing struct 2025-07-23 00:55:27 +03:00
467a24766f Create basic linter 2025-07-22 14:31:41 +03:00
e90a4495e7 Work 2025-07-21 22:47:31 +03:00
f6e754ff73 Improve profiling and fix perf issue 2025-07-20 22:24:54 +03:00
9e76ba4c32 Get Iprof working 2025-07-20 21:31:28 +03:00
7f8aaf0e53 Some iprof thing 2025-07-20 17:28:31 +03:00
a2c632f722 work on sky editor and world data 2025-07-17 11:19:12 +03:00
72b73f8c01 materials 2025-07-16 23:45:02 +03:00
96a48188d2 add tacoma integration for ray tracing 2025-07-16 23:09:53 +03:00
e33abb6b9c Work on resolving which trixel are we in the mesh 2025-07-15 15:17:58 +03:00
94c991bc4a Work on passing trixel colors to trile renderer 2025-07-15 12:39:51 +03:00
c1c846dfb6 work on editor improvements 2025-07-15 10:34:38 +03:00
bf8f8d164a work on level editor camera 2025-07-15 00:25:28 +03:00
525ca581a8 work 2025-07-13 13:06:27 +03:00
34873926e0 Work on level editing 2025-07-13 12:14:48 +03:00
e52b06da03 Finally working meshgen port 2025-07-12 00:07:40 +03:00
5d017f0a2b Work on level editor and trile rendering in level editor 2025-07-10 23:57:14 +03:00
da6ea393f9 Meshgen port complete, does not work correctly 2025-07-08 23:27:44 +03:00
d8ad5acf77 Work on port of meshgen code 2025-07-07 22:27:12 +03:00
9330ebf8d6 little progress 2025-07-06 15:57:50 +03:00
169985481c work on porting mesh generation 2025-07-03 23:57:55 +03:00
b307bb2a93 working area tool 2025-07-02 16:42:59 +03:00
a7c1b0794c lighting model for trile editor 2025-06-30 20:46:45 +03:00
5729577126 work towards normals 2025-06-28 18:14:03 +03:00
9b1f5894e8 mac support 2025-06-28 18:14:03 +03:00
a4f0666ef0 add mac support 2025-06-28 18:14:03 +03:00
fdda343b81 fix trile editor more 2025-06-13 12:49:31 +03:00
ca595265c1 nice keyboard shortcuts 2025-06-01 19:06:17 +03:00
03cb36dd9d finally actually solved the ray cast stuff 2025-06-01 17:29:51 +03:00
7f117b540b finally somewhat working ray casting 2025-06-01 14:55:19 +03:00
513ead8ac6 start working on ray casting 2025-05-05 22:29:30 +03:00
f089e2905f debug web build 2025-05-04 12:03:16 +03:00
613c87dd1b get instancing somewhat working 2025-05-04 00:28:47 +03:00
5f0af59c18 ui text rendering ordering working + console report view 2025-05-03 11:42:14 +03:00
f7882ae500 almost working font rendering 2025-05-03 00:21:21 +03:00
cf01001cc1 annoying work on font rendering 2025-05-03 00:10:04 +03:00
b0045107cb make arbitrary triangles work with a command queue 2025-05-02 14:56:03 +03:00
0d3c8106cf Merge branch 'main' of git.ktj.st:katajisto/trueno 2025-05-02 12:12:52 +03:00
3550f52530 working text input 2025-05-02 12:11:41 +03:00
b2ba3c710a Add LICENSE 2025-05-01 15:05:23 +00:00
a53727318a working textures and events 2025-05-01 17:35:03 +03:00
dc6fd0a73c edit ui drawing 2025-05-01 14:19:25 +03:00
bf9968201c pass sokol events to input module 2025-05-01 14:19:16 +03:00
e670e10415 add input module to main loop 2025-05-01 14:06:15 +03:00
cf2948af51 fix read me 2025-05-01 14:05:46 +03:00