almost working font rendering
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cf01001cc1
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f7882ae500
@ -119,18 +119,18 @@ flush_arb_commands :: () {
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case .REMOVE_TEXTURE;
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gCurrentTexture = null;
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case .FLUSH_TRI;
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if !is_in_pass {
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sg_begin_pass(*(sg_pass.{ action = state.pass_action, swapchain = cast,force(sg_swapchain) sglue_swapchain() }));
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is_in_pass = true;
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}
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// if !is_in_pass {
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// sg_begin_pass(*(sg_pass.{ action = state.pass_action, swapchain = cast,force(sg_swapchain) sglue_swapchain() }));
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// is_in_pass = true;
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// }
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sg_apply_pipeline(gPipelines.arbtri.pipeline);
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sg_apply_bindings(*gPipelines.arbtri.bind);
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sg_draw(xx (it.tri_offset * 3), xx (it.tri_count * 3), 1);
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case .PREPARE_TEXT;
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if is_in_pass {
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sg_end_pass();
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is_in_pass = false;
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}
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// if is_in_pass {
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// sg_end_pass();
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// is_in_pass = false;
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// }
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font := it.font;
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text := it.text;
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if text.count < 1 then continue;
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@ -166,14 +166,15 @@ flush_arb_commands :: () {
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result[gPreppedText.count] = 0;
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sgl_layer(layer);
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fonsDrawText(state.fons, xx x, xx y, result, null);
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sg_begin_pass(*(sg_pass.{ action = state.pass_action, swapchain = cast,force(sg_swapchain) sglue_swapchain() }));
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sfons_flush(state.fons);
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sgl_draw_layer(layer);
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sg_end_pass();
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// sg_begin_pass(*(sg_pass.{ action = state.pass_action, swapchain = cast,force(sg_swapchain) sglue_swapchain() }));
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sfons_flush(state.fons);
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sgl_draw_layer(layer);
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// sg_end_pass();
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layer += 1;
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fonsPushState(state.fons);
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}
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}
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if is_in_pass {
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sg_end_pass();
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}
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// if is_in_pass {
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// sg_end_pass();
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// }
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}
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@ -55,7 +55,7 @@ tick_console :: () {
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}
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}
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console_input : string = "HELLO??";
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console_input : string = "HELLO??dasdasdasd";
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draw_console :: (theme: *GR.Overall_Theme) {
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if console_h < 1 then return;
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@ -65,8 +65,7 @@ draw_console :: (theme: *GR.Overall_Theme) {
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r.x -= 1*vw;
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r.y = r.h - ui_h(5, 4);
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r.h = ui_h(5, 4);
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GR.label(r, "HELLO?!! wTF=", *theme.label_theme);
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// a, new, state := GR.text_input(r, console_input, *theme.text_input_theme);
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// if !state.active then GR.activate(state);
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// GR.label(r, "HELLO?!! wTF=", *theme.label_theme);
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a, new, state := GR.text_input(r, console_input, *theme.text_input_theme);
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if !state.active then GR.activate(state);
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}
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@ -107,7 +107,7 @@ frame :: () {
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is_in_pass = true;
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sg_begin_pass(*(sg_pass.{ action = state.pass_action_clear, swapchain = cast,force(sg_swapchain) sglue_swapchain() }));
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arb_tri_flush();
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// sg_end_pass();
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sg_end_pass();
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sg_commit();
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input_per_frame_event_and_flag_update();
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