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fff5507bbd
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world serialization complete, post processing saving
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2025-10-11 23:39:25 +03:00 |
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4b349195d6
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work more on world storage and tools
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2025-10-11 19:11:14 +03:00 |
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4ed3e17432
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move trile editor to new rendering task model as well
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2025-10-07 22:25:38 +03:00 |
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0a123efc55
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move arbtri under new pipeline system
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2025-10-05 22:14:36 +03:00 |
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4a6c56d36d
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work on ground rendering and tacoma integration
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2025-10-04 22:47:36 +03:00 |
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3f314c23c9
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work on world storage
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2025-09-01 23:37:48 +03:00 |
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6b62b78595
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work on trile storage
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2025-08-31 17:57:56 +03:00 |
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495c02e1b1
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fix bug with console commands
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2025-08-01 21:24:48 +03:00 |
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e36908096a
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work on level editing
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2025-07-29 09:29:38 +03:00 |
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d63261a5b4
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work on asset packing and console logging
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2025-07-28 16:51:01 +03:00 |
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67384f30e9
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get default arguments to work with console command registration
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2025-07-27 23:18:51 +03:00 |
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7344c44576
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work on auto-adding console commands
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2025-07-26 21:47:04 +03:00 |
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e90a4495e7
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Work
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2025-07-21 22:47:31 +03:00 |
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72b73f8c01
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materials
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2025-07-16 23:45:02 +03:00 |
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c1c846dfb6
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work on editor improvements
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2025-07-15 10:34:38 +03:00 |
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525ca581a8
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work
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2025-07-13 13:06:27 +03:00 |
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34873926e0
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Work on level editing
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2025-07-13 12:14:48 +03:00 |
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e52b06da03
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Finally working meshgen port
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2025-07-12 00:07:40 +03:00 |
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5d017f0a2b
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Work on level editor and trile rendering in level editor
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2025-07-10 23:57:14 +03:00 |
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da6ea393f9
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Meshgen port complete, does not work correctly
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2025-07-08 23:27:44 +03:00 |
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d8ad5acf77
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Work on port of meshgen code
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2025-07-07 22:27:12 +03:00 |
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b307bb2a93
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working area tool
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2025-07-02 16:42:59 +03:00 |
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a7c1b0794c
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lighting model for trile editor
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2025-06-30 20:46:45 +03:00 |
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9b1f5894e8
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mac support
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2025-06-28 18:14:03 +03:00 |
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fdda343b81
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fix trile editor more
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2025-06-13 12:49:31 +03:00 |
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ca595265c1
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nice keyboard shortcuts
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2025-06-01 19:06:17 +03:00 |
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03cb36dd9d
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finally actually solved the ray cast stuff
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2025-06-01 17:29:51 +03:00 |
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513ead8ac6
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start working on ray casting
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2025-05-05 22:29:30 +03:00 |
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