28 Commits

Author SHA1 Message Date
fff5507bbd world serialization complete, post processing saving 2025-10-11 23:39:25 +03:00
4b349195d6 work more on world storage and tools 2025-10-11 19:11:14 +03:00
4ed3e17432 move trile editor to new rendering task model as well 2025-10-07 22:25:38 +03:00
0a123efc55 move arbtri under new pipeline system 2025-10-05 22:14:36 +03:00
4a6c56d36d work on ground rendering and tacoma integration 2025-10-04 22:47:36 +03:00
3f314c23c9 work on world storage 2025-09-01 23:37:48 +03:00
6b62b78595 work on trile storage 2025-08-31 17:57:56 +03:00
495c02e1b1 fix bug with console commands 2025-08-01 21:24:48 +03:00
e36908096a work on level editing 2025-07-29 09:29:38 +03:00
d63261a5b4 work on asset packing and console logging 2025-07-28 16:51:01 +03:00
67384f30e9 get default arguments to work with console command registration 2025-07-27 23:18:51 +03:00
7344c44576 work on auto-adding console commands 2025-07-26 21:47:04 +03:00
e90a4495e7 Work 2025-07-21 22:47:31 +03:00
72b73f8c01 materials 2025-07-16 23:45:02 +03:00
c1c846dfb6 work on editor improvements 2025-07-15 10:34:38 +03:00
525ca581a8 work 2025-07-13 13:06:27 +03:00
34873926e0 Work on level editing 2025-07-13 12:14:48 +03:00
e52b06da03 Finally working meshgen port 2025-07-12 00:07:40 +03:00
5d017f0a2b Work on level editor and trile rendering in level editor 2025-07-10 23:57:14 +03:00
da6ea393f9 Meshgen port complete, does not work correctly 2025-07-08 23:27:44 +03:00
d8ad5acf77 Work on port of meshgen code 2025-07-07 22:27:12 +03:00
b307bb2a93 working area tool 2025-07-02 16:42:59 +03:00
a7c1b0794c lighting model for trile editor 2025-06-30 20:46:45 +03:00
9b1f5894e8 mac support 2025-06-28 18:14:03 +03:00
fdda343b81 fix trile editor more 2025-06-13 12:49:31 +03:00
ca595265c1 nice keyboard shortcuts 2025-06-01 19:06:17 +03:00
03cb36dd9d finally actually solved the ray cast stuff 2025-06-01 17:29:51 +03:00
513ead8ac6 start working on ray casting 2025-05-05 22:29:30 +03:00