trueno/src/editor/trile_editor.jai

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#scope_file
rotation : float = 0.0;
tilt : float = 0.0;
zoom : float = 3.0;
brush_radius : int = 5;
roughness : u8 = 0;
metallic : u8 = 0;
emittance : u8 = 0;
hovered_trixel_x : int = -1;
hovered_trixel_y : int = -1;
hovered_trixel_z : int = -1;
TRILE_ROTATION_SPEED :: 2.0;
Trile_Editor_Tab :: enum {
TOOLSET;
METADATA;
MATERIAL;
};
Trile_Editor_Tool :: enum {
PAINT;
ADD;
REMOVE;
}
Trile_Editor_Tool_Mode :: enum {
POINT;
BRUSH;
AREA;
}
current_tab : Trile_Editor_Tab = .TOOLSET;
current_tool : Trile_Editor_Tool = .PAINT;
current_mode : Trile_Editor_Tool_Mode = .AREA;
colorMuls : [16][16][16]Vector3;
#scope_export
ntrile :: (name: string) {
set_trile_gfx(editor_current_trile.name, generate_trile_gfx_matias(editor_current_trile));
newt : Trile;
newt.name = sprint("%", name);
set_trile(newt.name, newt);
editor_current_trile = get_trile(newt.name);
} @Command
cpytrile :: (trile: string, destination: string) {
set_trile_gfx(editor_current_trile.name, generate_trile_gfx_matias(editor_current_trile));
newt : Trile;
newt.name = sprint("%", destination);
newt.trixels = get_trile(trile).trixels;
set_trile(newt.name, newt);
editor_current_trile = get_trile(newt.name);
} @Command
ltrile :: (name: string) {
set_trile_gfx(editor_current_trile.name, generate_trile_gfx_matias(editor_current_trile));
nt := get_trile(name);
if !nt {
console_add_output_line("Failed to load a trile with that name...");
return;
}
editor_current_trile = nt;
} @Command
#scope_file
apply_tool_to_trixel :: (x: s64, y: s64, z: s64) {
if current_tool == .PAINT {
editor_current_trile.trixels[x][y][z].material.color = current_color;
editor_current_trile.trixels[x][y][z].material.metallic = metallic;
editor_current_trile.trixels[x][y][z].material.roughness = roughness;
editor_current_trile.trixels[x][y][z].material.emittance = emittance;
}
if current_tool == .ADD {
editor_current_trile.trixels[x][y][z].empty = false;
}
if current_tool == .REMOVE {
editor_current_trile.trixels[x][y][z].empty = true;
}
}
area_start_x : int;
area_start_y : int;
area_start_z : int;
area_active : bool;
handle_tool_click :: () {
if hovered_trixel_x < 0 && hovered_trixel_y < 0 && hovered_trixel_z < 0 then return;
if current_mode == .POINT {
apply_tool_to_trixel(hovered_trixel_x, hovered_trixel_y, hovered_trixel_z);
}
if current_mode == .BRUSH {
is_in_radius :: (point : Vector3, radius: float) -> bool {
center : Vector3 = .{xx hovered_trixel_x, xx hovered_trixel_y, xx hovered_trixel_z};
return length(point - center) <= radius;
}
for x: 0..15 {
for y: 0..15 {
for z: 0..15 {
if is_in_radius(.{xx x, xx y, xx z}, xx brush_radius) {
apply_tool_to_trixel(x,y,z);
}
}
}
}
}
if current_mode == .AREA {
if area_active {
// Apply tool to all trixels in the area.
for x: min(area_start_x, hovered_trixel_x)..max(hovered_trixel_x, area_start_x) {
for y: min(area_start_y, hovered_trixel_y)..max(hovered_trixel_y, area_start_y) {
for z: min(area_start_z, hovered_trixel_z)..max(hovered_trixel_z, area_start_z) {
apply_tool_to_trixel(x,y,z);
}
}
}
area_active = false;
} else {
area_active = true;
area_start_x = hovered_trixel_x;
area_start_y = hovered_trixel_y;
area_start_z = hovered_trixel_z;
}
}
}
#scope_export
current_color : Vector3 = .{1.0, 0.0, 0.0};
reset_trile :: () {
newt : Trile;
set_trile("test", newt);
editor_current_trile = get_trile("test");
} @Command
tick_trile_editor :: () {
if console_open_ignore_input then return;
if !editor_current_trile then editor_current_trile = get_trile("test");
if input_button_states[Key_Code.MOUSE_BUTTON_LEFT] & .START {
handle_tool_click();
}
mindist : float = 999999;
hovered_trixel_x = -1;
hovered_trixel_y = -1;
hovered_trixel_z = -1;
for x: 0..15 {
for y: 0..15 {
for z: 0..15 {
t := editor_current_trile.trixels[x][y][z];
if t.empty then continue;
cube : Collision_Cube;
cube.position = Vector3.{cast(float) x, cast(float) y, cast(float) z} * TRIXEL_SIZE;
cube.size = Vector3.{1,1,1} * TRIXEL_SIZE;
ray := get_mouse_ray(*get_trile_editor_camera());
collision := does_ray_hit_cube(ray, cube);
if collision.hit && collision.distance < mindist {
mindist = collision.distance;
hovered_trixel_x = x;
hovered_trixel_y = y;
hovered_trixel_z = z;
}
}
}
}
for x: 0..15 {
for y: 0..15 {
for z: 0..15 {
if x == hovered_trixel_x && y == hovered_trixel_y && z == hovered_trixel_z {
colorMuls[x][y][z] = .{0.6, 0.0, 0.0};
} else {
colorMuls[x][y][z] = .{1.0, 1.0, 1.0};
}
}
}
}
if !input_button_states[Key_Code.CTRL] & .DOWN {
if input_button_states[#char "D"] & .DOWN {
rotation += TRILE_ROTATION_SPEED * cast(float) delta_time;
}
if input_button_states[#char "A"] & .DOWN {
rotation -= TRILE_ROTATION_SPEED * cast(float) delta_time;
}
if input_button_states[#char "W"] & .DOWN {
tilt += TRILE_ROTATION_SPEED * cast(float) delta_time;
}
if input_button_states[#char "S"] & .DOWN {
tilt -= TRILE_ROTATION_SPEED * cast(float) delta_time;
}
}
trile_editor_shortcuts();
tilt = clamp(tilt, -(PI/2.0) + 0.01, PI/2.0 - 0.01);
zoom = clamp(zoom + mouse_delta_z * -0.2, 1.0, 3.0);
cam := get_trile_editor_camera();
ray := get_mouse_ray(*cam);
}
get_trile_editor_camera :: () -> Camera {
camera: Camera;
camera.near = 0.1;
camera.far = 5000;
cameraDir : Vector3 = .{1, 0, 0};
qrotation : Quaternion = .{cos(rotation/2.0),0,sin(rotation/2.0),0};
qtilt : Quaternion = .{cos(tilt/2.0),sin(tilt/2.0), 0, 0};
rotate(*cameraDir, qrotation * qtilt);
camera.position = .{0.5, 0.5, 0.5};
camera.position += cameraDir * zoom;
camera.target = .{0.5, 0.5, 0.5};
return camera;
}
global_palette_scroll : float = 0.0;
trile_palette_scroll : float = 0.0;
draw_tool_tab :: (theme: *GR.Overall_Theme, area: GR.Rect) {
r := area;
r.h = ui_h(4, 0);
if GR.button(r, "Paint (P)", *t_button_selectable(theme, current_tool == .PAINT)) {
current_tool = .PAINT;
}
r.y += r.h;
if GR.button(r, "Add (+)", *t_button_selectable(theme, current_tool == .ADD)) {
current_tool = .ADD;
}
r.y += r.h;
if GR.button(r, "Remove (-)", *t_button_selectable(theme, current_tool == .REMOVE)) {
current_tool = .REMOVE;
}
r.y += r.h * 3;
if GR.button(r, "Point (c-P)", *t_button_selectable(theme, current_mode == .POINT)) {
current_mode = .POINT;
}
r.y += r.h;
if GR.button(r, "Area (c-A)", *t_button_selectable(theme, current_mode == .AREA)) {
current_mode = .AREA;
}
r.y += r.h;
if GR.button(r, "Brush (c-B)", *t_button_selectable(theme, current_mode == .BRUSH)) {
current_mode = .BRUSH;
}
r.y += r.h;
GR.slider(r, *brush_radius, 0, 12, 1, *theme.slider_theme);
r.y += r.h * 2;
if GR.button(r, "Save and gen", *theme.button_theme) {
set_trile_gfx(editor_current_trile.name, generate_trile_gfx_matias(editor_current_trile));
};
}
draw_material_tab :: (theme: *GR.Overall_Theme, area: GR.Rect) {
r := area;
r.h = ui_h(42, 0);
GR.color_picker(r, *current_color, *theme.color_picker_theme);
r.y += r.h;
r.h = ui_h(100,0) - r.y;
r.h -= ui_h(18,0);
r.h /= 2;
region, inside := GR.begin_scrollable_region(r, *theme.scrollable_region_theme);
s := inside;
GR.end_scrollable_region(region, s.x + s.w, s.y + s.h, *global_palette_scroll);
r.y += r.h;
region, inside = GR.begin_scrollable_region(r, *theme.scrollable_region_theme);
s = inside;
GR.end_scrollable_region(region, s.x + s.w, s.y + s.h, *trile_palette_scroll);
r.y += r.h;
r.h = ui_h(3,2);
GR.label(r, "Roughness", *t_label_left(theme));
r.y += r.h;
GR.slider(r, *roughness, 0, 7, 1, *theme.slider_theme);
r.y += r.h;
GR.label(r, "Metallic", *t_label_left(theme));
r.y += r.h;
GR.slider(r, *metallic, 0, 3, 1, *theme.slider_theme);
r.y += r.h;
GR.label(r, "Emittance", *t_label_left(theme));
r.y += r.h;
GR.slider(r, *emittance, 0, 2, 1, *theme.slider_theme);
}
draw_trile_editor :: () {
create_set_cam_rendering_task(get_trile_editor_camera());
w := New(World,, temp);
create_sky_rendering_task(*w.conf);
create_trixel_rendering_task(editor_current_trile, *colorMuls);
}
trile_editor_shortcuts :: () {
if console_open_ignore_input then return;
if input_button_states[Key_Code.CTRL] & .DOWN {
if input_button_states[#char "A"] & .START {
current_mode = .AREA;
}
if input_button_states[#char "P"] & .START {
current_mode = .POINT;
}
if input_button_states[#char "B"] & .START {
current_mode = .BRUSH;
}
} else {
if input_button_states[#char "T"] & .START {
current_tab = .TOOLSET;
}
if input_button_states[#char "M"] & .START {
current_tab = .MATERIAL;
}
if input_button_states[#char "I"] & .START {
current_tab = .METADATA;
}
if input_button_states[#char "P"] & .START {
current_tool = .PAINT;
}
// Hack: These will only work on nordic keyboards as expected...
if input_button_states[#char "-"] & .START {
current_tool = .ADD;
}
if input_button_states[#char "/"] & .START {
current_tool = .REMOVE;
}
}
}
draw_trile_editor_ui :: (theme: *GR.Overall_Theme) {
r := GR.get_rect(0, ui_h(5,0), ui_w(20, 20), ui_h(95, 0));
ui_add_mouse_occluder(r);
draw_bg_rectangle(r, theme);
tab_r := r;
tab_r.h = ui_h(3,0);
tab_r.w = ui_w(20, 20) / 3;
if GR.button(tab_r, "Tool (T)", *t_button_tab(theme, current_tab == .TOOLSET)) {
current_tab = .TOOLSET;
}
tab_r.x += tab_r.w;
if GR.button(tab_r, "Material (M)", *t_button_tab(theme, current_tab == .MATERIAL)) {
current_tab = .MATERIAL;
}
tab_r.x += tab_r.w;
if GR.button(tab_r, "Meta (I)", *t_button_tab(theme, current_tab == .METADATA)) {
current_tab = .METADATA;
}
r.y += tab_r.h;
if current_tab == {
case .MATERIAL;
draw_material_tab(theme, r);
case .TOOLSET;
draw_tool_tab(theme, r);
}
draw_picker(theme);
}