fix bug with console commands
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77a70fc139
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495c02e1b1
@ -40,6 +40,23 @@ current_mode : Trile_Editor_Tool_Mode = .AREA;
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current_trile : *Trile;
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#scope_export
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new_trile :: (name: string) {
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print("Create new trile: %\n", name);
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set_trile_gfx(current_trile.name, generate_trile_gfx_matias(current_trile));
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newt : Trile;
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newt.name = sprint("%", name);
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set_trile(newt.name, newt);
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current_trile = get_trile(newt.name);
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} @Command
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edit_trile :: (name: string) {
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set_trile_gfx(current_trile.name, generate_trile_gfx_matias(current_trile));
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current_trile = get_trile(name);
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} @Command
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#scope_file
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apply_tool_to_trixel :: (x: s64, y: s64, z: s64) {
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@ -90,7 +90,7 @@ add_console_commands :: (message: *Message, w: *Workspace) {
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case .STRING;
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print_to_builder(*builder, "a% : string;;\n", i);
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print_to_builder(*builder, "if args.count > % {\n", i);
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print_to_builder(*builder, "a% := args[%];\n", i, i);
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print_to_builder(*builder, "a% = args[%];\n", i, i);
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print_to_builder(*builder, "}\n");
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case;
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compiler_report(sprint("Argument % is of type %, which is not handled by automatic command registration.", arg_name, type_tag), make_location(cast(*Code_Node)arg), .ERROR);
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@ -102,6 +102,7 @@ add_console_commands :: (message: *Message, w: *Workspace) {
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print_to_builder(*builder, "return \"Something really really weird has happened. Your argument count somehow went trough all the return checks....\";\n");
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print_to_builder(*builder, "}\n");
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str := builder_to_string(*builder);
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// print("Generated: %\n", str);
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array_add(*console_commands_to_register, sprint("%", expression.name));
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add_build_string(str, w.*);
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free(str);
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@ -65,6 +65,15 @@ get_trile :: (name: string) -> (*Trile, success: bool) {
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return trileptr, true;
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}
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list_trile :: () -> string {
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count := 0;
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for v : trile_table {
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console_add_output_line(sprint("%", v.name));
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count += 1;
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}
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return tprint("% triles", count);
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} @Command
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Material :: struct {
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addRoughness : u8 = 0;
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roughness : u8 = 4;
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@ -79,6 +88,7 @@ Trixel :: struct {
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};
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Trile :: struct {
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name : string = "test";
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trixels : [16][16][16] Trixel;
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};
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