22 Commits

Author SHA1 Message Date
Tuomas Katajisto
c9807cb38e do some initial grass rendering prep 2025-09-25 21:47:15 +03:00
1e44d6ddc2 weird grass shader test 2025-09-20 23:50:51 +03:00
726a43370e work on super basic grass plane rendering 2025-09-16 22:59:22 +03:00
d0ee73035b post processing for path traced images 2025-07-30 22:26:56 +03:00
e36908096a work on level editing 2025-07-29 09:29:38 +03:00
d63261a5b4 work on asset packing and console logging 2025-07-28 16:51:01 +03:00
e90a4495e7 Work 2025-07-21 22:47:31 +03:00
9e76ba4c32 Get Iprof working 2025-07-20 21:31:28 +03:00
a2c632f722 work on sky editor and world data 2025-07-17 11:19:12 +03:00
96a48188d2 add tacoma integration for ray tracing 2025-07-16 23:09:53 +03:00
e33abb6b9c Work on resolving which trixel are we in the mesh 2025-07-15 15:17:58 +03:00
94c991bc4a Work on passing trixel colors to trile renderer 2025-07-15 12:39:51 +03:00
34873926e0 Work on level editing 2025-07-13 12:14:48 +03:00
5d017f0a2b Work on level editor and trile rendering in level editor 2025-07-10 23:57:14 +03:00
a7c1b0794c lighting model for trile editor 2025-06-30 20:46:45 +03:00
5729577126 work towards normals 2025-06-28 18:14:03 +03:00
a4f0666ef0 add mac support 2025-06-28 18:14:03 +03:00
513ead8ac6 start working on ray casting 2025-05-05 22:29:30 +03:00
f089e2905f debug web build 2025-05-04 12:03:16 +03:00
613c87dd1b get instancing somewhat working 2025-05-04 00:28:47 +03:00
a53727318a working textures and events 2025-05-01 17:35:03 +03:00
b5523acad0 work 2025-04-26 10:51:41 +03:00