20 Commits

Author SHA1 Message Date
afcafce59c so much work on lighting 2026-02-19 22:53:11 +02:00
e412400c11 work on asset packer 2026-02-02 20:04:49 +02:00
0bb4cffbd6 port to latest jai version 2025-12-16 17:59:55 +02:00
4b349195d6 work more on world storage and tools 2025-10-11 19:11:14 +03:00
fde02a1dc7 work on refactoring the rendering pipeline 2025-10-05 21:49:09 +03:00
4a6c56d36d work on ground rendering and tacoma integration 2025-10-04 22:47:36 +03:00
3f314c23c9 work on world storage 2025-09-01 23:37:48 +03:00
6b62b78595 work on trile storage 2025-08-31 17:57:56 +03:00
e31a52e049 work on engine and small demo game 2025-08-22 16:41:12 +03:00
495c02e1b1 fix bug with console commands 2025-08-01 21:24:48 +03:00
7344c44576 work on auto-adding console commands 2025-07-26 21:47:04 +03:00
e90a4495e7 Work 2025-07-21 22:47:31 +03:00
96a48188d2 add tacoma integration for ray tracing 2025-07-16 23:09:53 +03:00
e33abb6b9c Work on resolving which trixel are we in the mesh 2025-07-15 15:17:58 +03:00
94c991bc4a Work on passing trixel colors to trile renderer 2025-07-15 12:39:51 +03:00
525ca581a8 work 2025-07-13 13:06:27 +03:00
34873926e0 Work on level editing 2025-07-13 12:14:48 +03:00
5d017f0a2b Work on level editor and trile rendering in level editor 2025-07-10 23:57:14 +03:00
169985481c work on porting mesh generation 2025-07-03 23:57:55 +03:00
7f117b540b finally somewhat working ray casting 2025-06-01 14:55:19 +03:00