180 Commits

Author SHA1 Message Date
1c8f9bc46e work on engine exe tests 2026-03-25 19:26:47 +02:00
9f647ea5c5 start building foundation for exe test runner 2026-03-24 22:36:32 +02:00
c672990e27 Change particle pipeline to nearest filtering 2026-03-24 18:45:20 +02:00
48555e1b00 world refactor 2026-03-24 18:36:48 +02:00
01eaff1c0f Editor tooling improvements 2026-03-23 21:05:30 +02:00
1e7078c168 improve settings menu 2026-03-23 08:54:45 +02:00
ad099d79b5 found and fixed the annoying threading memory bug 2026-03-22 21:24:31 +02:00
ec704e9814 potential fix v2 2026-03-22 14:18:53 +02:00
d575db6f37 potential fix for annoying bug 2026-03-22 12:23:38 +02:00
20b6b8ae29 work on particles 2026-03-21 19:45:00 +02:00
8ab0a1fd6b particle shaders 2026-03-21 10:59:39 +02:00
1b061f929f work on particles 2026-03-21 10:55:59 +02:00
a262a590b2 reduce indirect specular lighting at grazing angles 2026-03-21 10:47:57 +02:00
f21fe89783 add world tests 2026-03-21 10:07:11 +02:00
1e82871b81 add a test to ray 2026-03-20 22:06:04 +02:00
89fa64ca9e couple of bugfixes 2026-03-20 21:48:05 +02:00
733cdd2760 lot's of work on polishing the engine 2026-03-20 18:49:19 +02:00
4697c016e1 Merge branch 'main' of git.ktj.st:katajisto/trueno 2026-03-11 13:00:36 +02:00
89c0e36bee wip work 2026-03-11 13:00:25 +02:00
1de37e8719 WIP: commit old refactor work from laptop 2026-03-11 12:59:45 +02:00
1bfe79fc6b work on editor 2026-03-04 19:30:50 +02:00
8668157060 small improvements 2026-03-04 16:33:17 +02:00
629af83d9b trile editing fixes 2026-03-02 20:48:50 +02:00
3a7f19c89d improve lighting and trile editing 2026-02-27 20:20:02 +02:00
9098550523 get RDMs working 2026-02-24 22:40:52 +02:00
ddc892c13c improvements to lighting model 2026-02-19 23:20:54 +02:00
afcafce59c so much work on lighting 2026-02-19 22:53:11 +02:00
81b1a407ae work on audio mixer implementation 2026-02-08 12:17:59 +02:00
b8b1aaaac5 big improvements to asset system 2026-02-03 23:35:57 +02:00
e412400c11 work on asset packer 2026-02-02 20:04:49 +02:00
9f22ed5452 work on asset manager 2026-01-31 20:17:19 +02:00
820a936cc4 smol audio backend fix 2026-01-30 12:48:19 +02:00
f57103198f add a few fields to audio data 2026-01-29 07:52:14 +02:00
4feb3c7242 build base for mixer 2026-01-28 23:29:30 +02:00
440b388b03 implement sokol_audio integration and start working on mixer 2026-01-28 22:16:15 +02:00
ac5c52ea9f fix sprites on mac 2026-01-27 16:53:55 +02:00
19ec772a02 add ability to draw textured rectangles in UI, fix bugs 2026-01-25 23:05:35 +02:00
58b548d250 small adjustments 2026-01-22 22:29:59 +02:00
3ce3f93e3d add billboard rendering to gbuffer pass 2026-01-21 23:01:41 +02:00
0bb4cffbd6 port to latest jai version 2025-12-16 17:59:55 +02:00
e2da734dcd add some collider logic 2025-11-03 22:03:47 +02:00
2587bd1e5c misc 2025-11-02 20:48:25 +02:00
c85d878459 implement new animation helper 2025-11-02 10:07:54 +02:00
6f5f9fe409 improve input event handling to reduce lag 2025-11-02 10:07:46 +02:00
2fd38144bb fix bizarre issue with web perf and other stuff 2025-11-01 23:15:30 +02:00
1667107e85 implement shadows for billboards and animation system 2025-10-31 23:29:10 +02:00
cff9194721 create billboard rendering pipeline 2025-10-30 23:12:16 +02:00
b68a134904 refactor 2025-10-29 23:02:19 +02:00
56e6884e8b implement aseprite file format parsing for animations 2025-10-29 22:58:53 +02:00
83fa57906e work on animation editor a bit 2025-10-27 22:50:20 +02:00