trueno/TODO.txt

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Engine todo list:
- Engine testing + game testing framework is a mess.
- A lot of the graphics pipeline stuff is really bloated and repeats itself.
- Sokol should be fully under a platform abstraction layer but it's not,
currently it's fine but it would be really nice to be able to have a metal, vulkan
webgpu backends at some point for the longevity of the engine.
- Backend sokol has a global named camera taking up the name which is fucking crazy.