/* #version:1# (machine generated, don't edit!) Generated by sokol-shdc (https://github.com/floooh/sokol-tools) Cmdline: sokol-shdc -i shader.glsl -o shader.jai -l glsl410:metal_macos:hlsl5 -f sokol_jai Overview: ========= Shader program: 'bg': Get shader desc: bg_shader_desc(sg_query_backend()) Vertex Shader: vs_bg Fragment Shader: fs_bg Attributes: ATTR_bg_position => 0 Shader program: 'quad': Get shader desc: quad_shader_desc(sg_query_backend()) Vertex Shader: vs_quad Fragment Shader: fs_quad Attributes: ATTR_quad_position => 0 ATTR_quad_color0 => 1 Bindings: Uniform block 'bg_fs_params': Jai struct: Bg_Fs_Params Bind slot: UB_bg_fs_params => 0 Uniform block 'quad_vs_params': Jai struct: Quad_Vs_Params Bind slot: UB_quad_vs_params => 0 */ ATTR_bg_position :: 0; ATTR_quad_position :: 0; ATTR_quad_color0 :: 1; UB_bg_fs_params :: 0; UB_quad_vs_params :: 0; Bg_Fs_Params :: struct { tick: float; _: [12]u8; }; Quad_Vs_Params :: struct { mvp: Matrix4; }; /* #version 410 layout(location = 0) in vec2 position; void main() { gl_Position = vec4(position, 0.5, 1.0); } */ vs_bg_source_glsl410 := u8.[ 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x34,0x31,0x30,0x0a,0x0a,0x6c,0x61, 0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20, 0x30,0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x32,0x20,0x70,0x6f,0x73,0x69,0x74, 0x69,0x6f,0x6e,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x6d,0x61,0x69,0x6e,0x28, 0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74, 0x69,0x6f,0x6e,0x20,0x3d,0x20,0x76,0x65,0x63,0x34,0x28,0x70,0x6f,0x73,0x69,0x74, 0x69,0x6f,0x6e,0x2c,0x20,0x30,0x2e,0x35,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a, 0x7d,0x0a,0x0a,0x00, ]; /* #version 410 uniform vec4 bg_fs_params[1]; layout(location = 0) out vec4 frag_color; void main() { vec2 _28 = fract((gl_FragCoord.xy - vec2(bg_fs_params[0].x)) * vec2(0.0199999995529651641845703125)); float _39 = _28.x * _28.y; frag_color = vec4(_39, _39, _39, 1.0); } */ fs_bg_source_glsl410 := u8.[ 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x34,0x31,0x30,0x0a,0x0a,0x75,0x6e, 0x69,0x66,0x6f,0x72,0x6d,0x20,0x76,0x65,0x63,0x34,0x20,0x62,0x67,0x5f,0x66,0x73, 0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x31,0x5d,0x3b,0x0a,0x6c,0x61,0x79,0x6f, 0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29, 0x20,0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63, 0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x6d,0x61,0x69,0x6e, 0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x76,0x65,0x63,0x32,0x20,0x5f,0x32, 0x38,0x20,0x3d,0x20,0x66,0x72,0x61,0x63,0x74,0x28,0x28,0x67,0x6c,0x5f,0x46,0x72, 0x61,0x67,0x43,0x6f,0x6f,0x72,0x64,0x2e,0x78,0x79,0x20,0x2d,0x20,0x76,0x65,0x63, 0x32,0x28,0x62,0x67,0x5f,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x30, 0x5d,0x2e,0x78,0x29,0x29,0x20,0x2a,0x20,0x76,0x65,0x63,0x32,0x28,0x30,0x2e,0x30, 0x31,0x39,0x39,0x39,0x39,0x39,0x39,0x39,0x35,0x35,0x32,0x39,0x36,0x35,0x31,0x36, 0x34,0x31,0x38,0x34,0x35,0x37,0x30,0x33,0x31,0x32,0x35,0x29,0x29,0x3b,0x0a,0x20, 0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x33,0x39,0x20,0x3d,0x20,0x5f, 0x32,0x38,0x2e,0x78,0x20,0x2a,0x20,0x5f,0x32,0x38,0x2e,0x79,0x3b,0x0a,0x20,0x20, 0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x76, 0x65,0x63,0x34,0x28,0x5f,0x33,0x39,0x2c,0x20,0x5f,0x33,0x39,0x2c,0x20,0x5f,0x33, 0x39,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x7d,0x0a,0x0a,0x00, ]; /* #version 410 uniform vec4 quad_vs_params[4]; layout(location = 0) in vec4 position; layout(location = 0) out vec4 color; layout(location = 1) in vec4 color0; void main() { gl_Position = mat4(quad_vs_params[0], quad_vs_params[1], quad_vs_params[2], quad_vs_params[3]) * position; color = color0; } */ vs_quad_source_glsl410 := u8.[ 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x34,0x31,0x30,0x0a,0x0a,0x75,0x6e, 0x69,0x66,0x6f,0x72,0x6d,0x20,0x76,0x65,0x63,0x34,0x20,0x71,0x75,0x61,0x64,0x5f, 0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x34,0x5d,0x3b,0x0a,0x6c,0x61, 0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20, 0x30,0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x34,0x20,0x70,0x6f,0x73,0x69,0x74, 0x69,0x6f,0x6e,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61, 0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,0x20,0x6f,0x75,0x74,0x20,0x76,0x65, 0x63,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74, 0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x31,0x29,0x20,0x69, 0x6e,0x20,0x76,0x65,0x63,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x0a, 0x76,0x6f,0x69,0x64,0x20,0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20, 0x20,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20, 0x6d,0x61,0x74,0x34,0x28,0x71,0x75,0x61,0x64,0x5f,0x76,0x73,0x5f,0x70,0x61,0x72, 0x61,0x6d,0x73,0x5b,0x30,0x5d,0x2c,0x20,0x71,0x75,0x61,0x64,0x5f,0x76,0x73,0x5f, 0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x31,0x5d,0x2c,0x20,0x71,0x75,0x61,0x64,0x5f, 0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x32,0x5d,0x2c,0x20,0x71,0x75, 0x61,0x64,0x5f,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x33,0x5d,0x29, 0x20,0x2a,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20, 0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b, 0x0a,0x7d,0x0a,0x0a,0x00, ]; /* #version 410 layout(location = 0) out vec4 frag_color; layout(location = 0) in vec4 color; void main() { frag_color = color; } */ fs_quad_source_glsl410 := u8.[ 0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x34,0x31,0x30,0x0a,0x0a,0x6c,0x61, 0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20, 0x30,0x29,0x20,0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x34,0x20,0x66,0x72,0x61,0x67, 0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c, 0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,0x20,0x69,0x6e,0x20, 0x76,0x65,0x63,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x0a,0x76,0x6f,0x69, 0x64,0x20,0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66, 0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f, 0x72,0x3b,0x0a,0x7d,0x0a,0x0a,0x00, ]; /* static float4 gl_Position; static float2 position; struct SPIRV_Cross_Input { float2 position : TEXCOORD0; }; struct SPIRV_Cross_Output { float4 gl_Position : SV_Position; }; void vert_main() { gl_Position = float4(position, 0.5f, 1.0f); } SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) { position = stage_input.position; vert_main(); SPIRV_Cross_Output stage_output; stage_output.gl_Position = gl_Position; return stage_output; } */ vs_bg_source_hlsl5 := u8.[ 0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c, 0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x73,0x74,0x61,0x74,0x69, 0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f, 0x6e,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56, 0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20, 0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x70,0x6f,0x73,0x69,0x74,0x69, 0x6f,0x6e,0x20,0x3a,0x20,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,0x30,0x3b,0x0a, 0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56, 0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,0x0a,0x7b,0x0a, 0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,0x5f,0x50,0x6f, 0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3a,0x20,0x53,0x56,0x5f,0x50,0x6f,0x73,0x69, 0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x76, 0x65,0x72,0x74,0x5f,0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20, 0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x66, 0x6c,0x6f,0x61,0x74,0x34,0x28,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x2c,0x20, 0x30,0x2e,0x35,0x66,0x2c,0x20,0x31,0x2e,0x30,0x66,0x29,0x3b,0x0a,0x7d,0x0a,0x0a, 0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70, 0x75,0x74,0x20,0x6d,0x61,0x69,0x6e,0x28,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72, 0x6f,0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65,0x5f, 0x69,0x6e,0x70,0x75,0x74,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x70,0x6f,0x73, 0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e, 0x70,0x75,0x74,0x2e,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20, 0x20,0x20,0x76,0x65,0x72,0x74,0x5f,0x6d,0x61,0x69,0x6e,0x28,0x29,0x3b,0x0a,0x20, 0x20,0x20,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f, 0x75,0x74,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70, 0x75,0x74,0x3b,0x0a,0x20,0x20,0x20,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75, 0x74,0x70,0x75,0x74,0x2e,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e, 0x20,0x3d,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a, 0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x73,0x74,0x61,0x67,0x65, 0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x00, ]; /* cbuffer bg_fs_params : register(b0) { float _17_tick : packoffset(c0); }; static float4 gl_FragCoord; static float4 frag_color; struct SPIRV_Cross_Input { float4 gl_FragCoord : SV_Position; }; struct SPIRV_Cross_Output { float4 frag_color : SV_Target0; }; void frag_main() { float2 _28 = frac((gl_FragCoord.xy - _17_tick.xx) * 0.0199999995529651641845703125f.xx); float _39 = _28.x * _28.y; frag_color = float4(_39, _39, _39, 1.0f); } SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) { gl_FragCoord = stage_input.gl_FragCoord; gl_FragCoord.w = 1.0 / gl_FragCoord.w; frag_main(); SPIRV_Cross_Output stage_output; stage_output.frag_color = frag_color; return stage_output; } */ fs_bg_source_hlsl5 := u8.[ 0x63,0x62,0x75,0x66,0x66,0x65,0x72,0x20,0x62,0x67,0x5f,0x66,0x73,0x5f,0x70,0x61, 0x72,0x61,0x6d,0x73,0x20,0x3a,0x20,0x72,0x65,0x67,0x69,0x73,0x74,0x65,0x72,0x28, 0x62,0x30,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20, 0x5f,0x31,0x37,0x5f,0x74,0x69,0x63,0x6b,0x20,0x3a,0x20,0x70,0x61,0x63,0x6b,0x6f, 0x66,0x66,0x73,0x65,0x74,0x28,0x63,0x30,0x29,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x0a, 0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c, 0x5f,0x46,0x72,0x61,0x67,0x43,0x6f,0x6f,0x72,0x64,0x3b,0x0a,0x73,0x74,0x61,0x74, 0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63, 0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x53,0x50, 0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x0a, 0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,0x5f, 0x46,0x72,0x61,0x67,0x43,0x6f,0x6f,0x72,0x64,0x20,0x3a,0x20,0x53,0x56,0x5f,0x50, 0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72, 0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f, 0x4f,0x75,0x74,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f, 0x61,0x74,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3a, 0x20,0x53,0x56,0x5f,0x54,0x61,0x72,0x67,0x65,0x74,0x30,0x3b,0x0a,0x7d,0x3b,0x0a, 0x0a,0x76,0x6f,0x69,0x64,0x20,0x66,0x72,0x61,0x67,0x5f,0x6d,0x61,0x69,0x6e,0x28, 0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x5f, 0x32,0x38,0x20,0x3d,0x20,0x66,0x72,0x61,0x63,0x28,0x28,0x67,0x6c,0x5f,0x46,0x72, 0x61,0x67,0x43,0x6f,0x6f,0x72,0x64,0x2e,0x78,0x79,0x20,0x2d,0x20,0x5f,0x31,0x37, 0x5f,0x74,0x69,0x63,0x6b,0x2e,0x78,0x78,0x29,0x20,0x2a,0x20,0x30,0x2e,0x30,0x31, 0x39,0x39,0x39,0x39,0x39,0x39,0x39,0x35,0x35,0x32,0x39,0x36,0x35,0x31,0x36,0x34, 0x31,0x38,0x34,0x35,0x37,0x30,0x33,0x31,0x32,0x35,0x66,0x2e,0x78,0x78,0x29,0x3b, 0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x33,0x39,0x20,0x3d, 0x20,0x5f,0x32,0x38,0x2e,0x78,0x20,0x2a,0x20,0x5f,0x32,0x38,0x2e,0x79,0x3b,0x0a, 0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d, 0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,0x5f,0x33,0x39,0x2c,0x20,0x5f,0x33,0x39, 0x2c,0x20,0x5f,0x33,0x39,0x2c,0x20,0x31,0x2e,0x30,0x66,0x29,0x3b,0x0a,0x7d,0x0a, 0x0a,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74, 0x70,0x75,0x74,0x20,0x6d,0x61,0x69,0x6e,0x28,0x53,0x50,0x49,0x52,0x56,0x5f,0x43, 0x72,0x6f,0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65, 0x5f,0x69,0x6e,0x70,0x75,0x74,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x67,0x6c, 0x5f,0x46,0x72,0x61,0x67,0x43,0x6f,0x6f,0x72,0x64,0x20,0x3d,0x20,0x73,0x74,0x61, 0x67,0x65,0x5f,0x69,0x6e,0x70,0x75,0x74,0x2e,0x67,0x6c,0x5f,0x46,0x72,0x61,0x67, 0x43,0x6f,0x6f,0x72,0x64,0x3b,0x0a,0x20,0x20,0x20,0x20,0x67,0x6c,0x5f,0x46,0x72, 0x61,0x67,0x43,0x6f,0x6f,0x72,0x64,0x2e,0x77,0x20,0x3d,0x20,0x31,0x2e,0x30,0x20, 0x2f,0x20,0x67,0x6c,0x5f,0x46,0x72,0x61,0x67,0x43,0x6f,0x6f,0x72,0x64,0x2e,0x77, 0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x6d,0x61,0x69,0x6e,0x28, 0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f, 0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65,0x5f, 0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x20,0x20,0x20,0x20,0x73,0x74,0x61,0x67, 0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x2e,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f, 0x6c,0x6f,0x72,0x20,0x3d,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72, 0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x73,0x74,0x61, 0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x00, ]; /* cbuffer quad_vs_params : register(b0) { row_major float4x4 _19_mvp : packoffset(c0); }; static float4 gl_Position; static float4 position; static float4 color; static float4 color0; struct SPIRV_Cross_Input { float4 position : TEXCOORD0; float4 color0 : TEXCOORD1; }; struct SPIRV_Cross_Output { float4 color : TEXCOORD0; float4 gl_Position : SV_Position; }; void vert_main() { gl_Position = mul(position, _19_mvp); color = color0; } SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) { position = stage_input.position; color0 = stage_input.color0; vert_main(); SPIRV_Cross_Output stage_output; stage_output.gl_Position = gl_Position; stage_output.color = color; return stage_output; } */ vs_quad_source_hlsl5 := u8.[ 0x63,0x62,0x75,0x66,0x66,0x65,0x72,0x20,0x71,0x75,0x61,0x64,0x5f,0x76,0x73,0x5f, 0x70,0x61,0x72,0x61,0x6d,0x73,0x20,0x3a,0x20,0x72,0x65,0x67,0x69,0x73,0x74,0x65, 0x72,0x28,0x62,0x30,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x72,0x6f,0x77,0x5f, 0x6d,0x61,0x6a,0x6f,0x72,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x78,0x34,0x20,0x5f, 0x31,0x39,0x5f,0x6d,0x76,0x70,0x20,0x3a,0x20,0x70,0x61,0x63,0x6b,0x6f,0x66,0x66, 0x73,0x65,0x74,0x28,0x63,0x30,0x29,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x0a,0x73,0x74, 0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,0x5f,0x50, 0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x73,0x74,0x61,0x74,0x69,0x63,0x20, 0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b, 0x0a,0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x63, 0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f, 0x61,0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x0a,0x73,0x74,0x72, 0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f, 0x49,0x6e,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61, 0x74,0x34,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3a,0x20,0x54,0x45, 0x58,0x43,0x4f,0x4f,0x52,0x44,0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f, 0x61,0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x20,0x3a,0x20,0x54,0x45,0x58, 0x43,0x4f,0x4f,0x52,0x44,0x31,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75, 0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f, 0x75,0x74,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61, 0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3a,0x20,0x54,0x45,0x58,0x43,0x4f, 0x4f,0x52,0x44,0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34, 0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3a,0x20,0x53, 0x56,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a, 0x76,0x6f,0x69,0x64,0x20,0x76,0x65,0x72,0x74,0x5f,0x6d,0x61,0x69,0x6e,0x28,0x29, 0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69, 0x6f,0x6e,0x20,0x3d,0x20,0x6d,0x75,0x6c,0x28,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f, 0x6e,0x2c,0x20,0x5f,0x31,0x39,0x5f,0x6d,0x76,0x70,0x29,0x3b,0x0a,0x20,0x20,0x20, 0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b, 0x0a,0x7d,0x0a,0x0a,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f, 0x4f,0x75,0x74,0x70,0x75,0x74,0x20,0x6d,0x61,0x69,0x6e,0x28,0x53,0x50,0x49,0x52, 0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x20,0x73,0x74, 0x61,0x67,0x65,0x5f,0x69,0x6e,0x70,0x75,0x74,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20, 0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x73,0x74,0x61,0x67, 0x65,0x5f,0x69,0x6e,0x70,0x75,0x74,0x2e,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e, 0x3b,0x0a,0x20,0x20,0x20,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x20,0x3d,0x20,0x73, 0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x70,0x75,0x74,0x2e,0x63,0x6f,0x6c,0x6f,0x72, 0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,0x76,0x65,0x72,0x74,0x5f,0x6d,0x61,0x69,0x6e, 0x28,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72, 0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65, 0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x20,0x20,0x20,0x20,0x73,0x74,0x61, 0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x2e,0x67,0x6c,0x5f,0x50,0x6f,0x73, 0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74, 0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f, 0x75,0x74,0x70,0x75,0x74,0x2e,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f, 0x6c,0x6f,0x72,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20, 0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x7d,0x0a, 0x00, ]; /* static float4 frag_color; static float4 color; struct SPIRV_Cross_Input { float4 color : TEXCOORD0; }; struct SPIRV_Cross_Output { float4 frag_color : SV_Target0; }; void frag_main() { frag_color = color; } SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) { color = stage_input.color; frag_main(); SPIRV_Cross_Output stage_output; stage_output.frag_color = frag_color; return stage_output; } */ fs_quad_source_hlsl5 := u8.[ 0x73,0x74,0x61,0x74,0x69,0x63,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x66,0x72, 0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x73,0x74,0x61,0x74,0x69,0x63, 0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x0a, 0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f, 0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66, 0x6c,0x6f,0x61,0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3a,0x20,0x54,0x45, 0x58,0x43,0x4f,0x4f,0x52,0x44,0x30,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72, 0x75,0x63,0x74,0x20,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f, 0x4f,0x75,0x74,0x70,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f, 0x61,0x74,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3a, 0x20,0x53,0x56,0x5f,0x54,0x61,0x72,0x67,0x65,0x74,0x30,0x3b,0x0a,0x7d,0x3b,0x0a, 0x0a,0x76,0x6f,0x69,0x64,0x20,0x66,0x72,0x61,0x67,0x5f,0x6d,0x61,0x69,0x6e,0x28, 0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c, 0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x7d,0x0a,0x0a,0x53, 0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75, 0x74,0x20,0x6d,0x61,0x69,0x6e,0x28,0x53,0x50,0x49,0x52,0x56,0x5f,0x43,0x72,0x6f, 0x73,0x73,0x5f,0x49,0x6e,0x70,0x75,0x74,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x69, 0x6e,0x70,0x75,0x74,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x63,0x6f,0x6c,0x6f, 0x72,0x20,0x3d,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x70,0x75,0x74,0x2e, 0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f, 0x6d,0x61,0x69,0x6e,0x28,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x53,0x50,0x49,0x52, 0x56,0x5f,0x43,0x72,0x6f,0x73,0x73,0x5f,0x4f,0x75,0x74,0x70,0x75,0x74,0x20,0x73, 0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a,0x20,0x20,0x20, 0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x2e,0x66,0x72, 0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x66,0x72,0x61,0x67,0x5f, 0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72, 0x6e,0x20,0x73,0x74,0x61,0x67,0x65,0x5f,0x6f,0x75,0x74,0x70,0x75,0x74,0x3b,0x0a, 0x7d,0x0a,0x00, ]; /* #include #include using namespace metal; struct main0_out { float4 gl_Position [[position]]; }; struct main0_in { float2 position [[attribute(0)]]; }; vertex main0_out main0(main0_in in [[stage_in]]) { main0_out out = {}; out.gl_Position = float4(in.position, 0.5, 1.0); return out; } */ vs_bg_source_metal_macos := u8.[ 0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,0x20,0x3c,0x6d,0x65,0x74,0x61,0x6c,0x5f, 0x73,0x74,0x64,0x6c,0x69,0x62,0x3e,0x0a,0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65, 0x20,0x3c,0x73,0x69,0x6d,0x64,0x2f,0x73,0x69,0x6d,0x64,0x2e,0x68,0x3e,0x0a,0x0a, 0x75,0x73,0x69,0x6e,0x67,0x20,0x6e,0x61,0x6d,0x65,0x73,0x70,0x61,0x63,0x65,0x20, 0x6d,0x65,0x74,0x61,0x6c,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d, 0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66, 0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f, 0x6e,0x20,0x5b,0x5b,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x5d,0x5d,0x3b,0x0a, 0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30, 0x5f,0x69,0x6e,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32, 0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x5b,0x5b,0x61,0x74,0x74,0x72, 0x69,0x62,0x75,0x74,0x65,0x28,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a, 0x76,0x65,0x72,0x74,0x65,0x78,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74, 0x20,0x6d,0x61,0x69,0x6e,0x30,0x28,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x69,0x6e,0x20, 0x69,0x6e,0x20,0x5b,0x5b,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x5d,0x5d,0x29, 0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74, 0x20,0x6f,0x75,0x74,0x20,0x3d,0x20,0x7b,0x7d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f, 0x75,0x74,0x2e,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d, 0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,0x69,0x6e,0x2e,0x70,0x6f,0x73,0x69,0x74, 0x69,0x6f,0x6e,0x2c,0x20,0x30,0x2e,0x35,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a, 0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a, 0x7d,0x0a,0x0a,0x00, ]; /* #include #include using namespace metal; struct bg_fs_params { float tick; }; struct main0_out { float4 frag_color [[color(0)]]; }; fragment main0_out main0(constant bg_fs_params& _17 [[buffer(0)]], float4 gl_FragCoord [[position]]) { main0_out out = {}; float2 _28 = fract((gl_FragCoord.xy - float2(_17.tick)) * float2(0.0199999995529651641845703125)); float _39 = _28.x * _28.y; out.frag_color = float4(_39, _39, _39, 1.0); return out; } */ fs_bg_source_metal_macos := u8.[ 0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,0x20,0x3c,0x6d,0x65,0x74,0x61,0x6c,0x5f, 0x73,0x74,0x64,0x6c,0x69,0x62,0x3e,0x0a,0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65, 0x20,0x3c,0x73,0x69,0x6d,0x64,0x2f,0x73,0x69,0x6d,0x64,0x2e,0x68,0x3e,0x0a,0x0a, 0x75,0x73,0x69,0x6e,0x67,0x20,0x6e,0x61,0x6d,0x65,0x73,0x70,0x61,0x63,0x65,0x20, 0x6d,0x65,0x74,0x61,0x6c,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x62, 0x67,0x5f,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x0a,0x7b,0x0a,0x20,0x20, 0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x74,0x69,0x63,0x6b,0x3b,0x0a,0x7d,0x3b, 0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f, 0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20, 0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x5b,0x5b,0x63,0x6f,0x6c, 0x6f,0x72,0x28,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x66,0x72,0x61, 0x67,0x6d,0x65,0x6e,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20, 0x6d,0x61,0x69,0x6e,0x30,0x28,0x63,0x6f,0x6e,0x73,0x74,0x61,0x6e,0x74,0x20,0x62, 0x67,0x5f,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x26,0x20,0x5f,0x31,0x37, 0x20,0x5b,0x5b,0x62,0x75,0x66,0x66,0x65,0x72,0x28,0x30,0x29,0x5d,0x5d,0x2c,0x20, 0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,0x5f,0x46,0x72,0x61,0x67,0x43,0x6f, 0x6f,0x72,0x64,0x20,0x5b,0x5b,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x5d,0x5d, 0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75, 0x74,0x20,0x6f,0x75,0x74,0x20,0x3d,0x20,0x7b,0x7d,0x3b,0x0a,0x20,0x20,0x20,0x20, 0x66,0x6c,0x6f,0x61,0x74,0x32,0x20,0x5f,0x32,0x38,0x20,0x3d,0x20,0x66,0x72,0x61, 0x63,0x74,0x28,0x28,0x67,0x6c,0x5f,0x46,0x72,0x61,0x67,0x43,0x6f,0x6f,0x72,0x64, 0x2e,0x78,0x79,0x20,0x2d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32,0x28,0x5f,0x31,0x37, 0x2e,0x74,0x69,0x63,0x6b,0x29,0x29,0x20,0x2a,0x20,0x66,0x6c,0x6f,0x61,0x74,0x32, 0x28,0x30,0x2e,0x30,0x31,0x39,0x39,0x39,0x39,0x39,0x39,0x39,0x35,0x35,0x32,0x39, 0x36,0x35,0x31,0x36,0x34,0x31,0x38,0x34,0x35,0x37,0x30,0x33,0x31,0x32,0x35,0x29, 0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x33,0x39, 0x20,0x3d,0x20,0x5f,0x32,0x38,0x2e,0x78,0x20,0x2a,0x20,0x5f,0x32,0x38,0x2e,0x79, 0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,0x66,0x72,0x61,0x67,0x5f,0x63, 0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,0x5f,0x33, 0x39,0x2c,0x20,0x5f,0x33,0x39,0x2c,0x20,0x5f,0x33,0x39,0x2c,0x20,0x31,0x2e,0x30, 0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75, 0x74,0x3b,0x0a,0x7d,0x0a,0x0a,0x00, ]; /* #include #include using namespace metal; struct quad_vs_params { float4x4 mvp; }; struct main0_out { float4 color [[user(locn0)]]; float4 gl_Position [[position]]; }; struct main0_in { float4 position [[attribute(0)]]; float4 color0 [[attribute(1)]]; }; vertex main0_out main0(main0_in in [[stage_in]], constant quad_vs_params& _19 [[buffer(0)]]) { main0_out out = {}; out.gl_Position = _19.mvp * in.position; out.color = in.color0; return out; } */ vs_quad_source_metal_macos := u8.[ 0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,0x20,0x3c,0x6d,0x65,0x74,0x61,0x6c,0x5f, 0x73,0x74,0x64,0x6c,0x69,0x62,0x3e,0x0a,0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65, 0x20,0x3c,0x73,0x69,0x6d,0x64,0x2f,0x73,0x69,0x6d,0x64,0x2e,0x68,0x3e,0x0a,0x0a, 0x75,0x73,0x69,0x6e,0x67,0x20,0x6e,0x61,0x6d,0x65,0x73,0x70,0x61,0x63,0x65,0x20, 0x6d,0x65,0x74,0x61,0x6c,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x71, 0x75,0x61,0x64,0x5f,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x0a,0x7b,0x0a, 0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x78,0x34,0x20,0x6d,0x76,0x70, 0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69, 0x6e,0x30,0x5f,0x6f,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f, 0x61,0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x5b,0x5b,0x75,0x73,0x65,0x72, 0x28,0x6c,0x6f,0x63,0x6e,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66, 0x6c,0x6f,0x61,0x74,0x34,0x20,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f, 0x6e,0x20,0x5b,0x5b,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x5d,0x5d,0x3b,0x0a, 0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30, 0x5f,0x69,0x6e,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34, 0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x5b,0x5b,0x61,0x74,0x74,0x72, 0x69,0x62,0x75,0x74,0x65,0x28,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20, 0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x20,0x5b,0x5b, 0x61,0x74,0x74,0x72,0x69,0x62,0x75,0x74,0x65,0x28,0x31,0x29,0x5d,0x5d,0x3b,0x0a, 0x7d,0x3b,0x0a,0x0a,0x76,0x65,0x72,0x74,0x65,0x78,0x20,0x6d,0x61,0x69,0x6e,0x30, 0x5f,0x6f,0x75,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x28,0x6d,0x61,0x69,0x6e,0x30, 0x5f,0x69,0x6e,0x20,0x69,0x6e,0x20,0x5b,0x5b,0x73,0x74,0x61,0x67,0x65,0x5f,0x69, 0x6e,0x5d,0x5d,0x2c,0x20,0x63,0x6f,0x6e,0x73,0x74,0x61,0x6e,0x74,0x20,0x71,0x75, 0x61,0x64,0x5f,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x26,0x20,0x5f,0x31, 0x39,0x20,0x5b,0x5b,0x62,0x75,0x66,0x66,0x65,0x72,0x28,0x30,0x29,0x5d,0x5d,0x29, 0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74, 0x20,0x6f,0x75,0x74,0x20,0x3d,0x20,0x7b,0x7d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f, 0x75,0x74,0x2e,0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d, 0x20,0x5f,0x31,0x39,0x2e,0x6d,0x76,0x70,0x20,0x2a,0x20,0x69,0x6e,0x2e,0x70,0x6f, 0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e, 0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x69,0x6e,0x2e,0x63,0x6f,0x6c,0x6f,0x72, 0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75, 0x74,0x3b,0x0a,0x7d,0x0a,0x0a,0x00, ]; /* #include #include using namespace metal; struct main0_out { float4 frag_color [[color(0)]]; }; struct main0_in { float4 color [[user(locn0)]]; }; fragment main0_out main0(main0_in in [[stage_in]]) { main0_out out = {}; out.frag_color = in.color; return out; } */ fs_quad_source_metal_macos := u8.[ 0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,0x20,0x3c,0x6d,0x65,0x74,0x61,0x6c,0x5f, 0x73,0x74,0x64,0x6c,0x69,0x62,0x3e,0x0a,0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65, 0x20,0x3c,0x73,0x69,0x6d,0x64,0x2f,0x73,0x69,0x6d,0x64,0x2e,0x68,0x3e,0x0a,0x0a, 0x75,0x73,0x69,0x6e,0x67,0x20,0x6e,0x61,0x6d,0x65,0x73,0x70,0x61,0x63,0x65,0x20, 0x6d,0x65,0x74,0x61,0x6c,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d, 0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66, 0x6c,0x6f,0x61,0x74,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72, 0x20,0x5b,0x5b,0x63,0x6f,0x6c,0x6f,0x72,0x28,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x7d, 0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f, 0x69,0x6e,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20, 0x63,0x6f,0x6c,0x6f,0x72,0x20,0x5b,0x5b,0x75,0x73,0x65,0x72,0x28,0x6c,0x6f,0x63, 0x6e,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x66,0x72,0x61,0x67,0x6d, 0x65,0x6e,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,0x6d,0x61, 0x69,0x6e,0x30,0x28,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x69,0x6e,0x20,0x69,0x6e,0x20, 0x5b,0x5b,0x73,0x74,0x61,0x67,0x65,0x5f,0x69,0x6e,0x5d,0x5d,0x29,0x0a,0x7b,0x0a, 0x20,0x20,0x20,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,0x6f,0x75, 0x74,0x20,0x3d,0x20,0x7b,0x7d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e, 0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x69,0x6e,0x2e, 0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72, 0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x0a,0x00, ]; bg_shader_desc :: (backend: sg_backend) -> sg_shader_desc { desc: sg_shader_desc; desc.label = "bg_shader"; if backend == { case .GLCORE; desc.vertex_func.source = xx *vs_bg_source_glsl410; desc.vertex_func.entry = "main"; desc.fragment_func.source = xx *fs_bg_source_glsl410; desc.fragment_func.entry = "main"; desc.attrs[0].glsl_name = "position"; desc.uniform_blocks[0].stage = .FRAGMENT; desc.uniform_blocks[0].layout = .STD140; desc.uniform_blocks[0].size = 16; desc.uniform_blocks[0].glsl_uniforms[0].type = .FLOAT4; desc.uniform_blocks[0].glsl_uniforms[0].array_count = 1; desc.uniform_blocks[0].glsl_uniforms[0].glsl_name = "bg_fs_params"; case .D3D11; desc.vertex_func.source = xx *vs_bg_source_hlsl5; desc.vertex_func.d3d11_target = "vs_5_0"; desc.vertex_func.entry = "main"; desc.fragment_func.source = xx *fs_bg_source_hlsl5; desc.fragment_func.d3d11_target = "ps_5_0"; desc.fragment_func.entry = "main"; desc.attrs[0].hlsl_sem_name = "TEXCOORD"; desc.attrs[0].hlsl_sem_index = 0; desc.uniform_blocks[0].stage = .FRAGMENT; desc.uniform_blocks[0].layout = .STD140; desc.uniform_blocks[0].size = 16; desc.uniform_blocks[0].hlsl_register_b_n = 0; case .METAL_MACOS; desc.vertex_func.source = xx *vs_bg_source_metal_macos; desc.vertex_func.entry = "main0"; desc.fragment_func.source = xx *fs_bg_source_metal_macos; desc.fragment_func.entry = "main0"; desc.uniform_blocks[0].stage = .FRAGMENT; desc.uniform_blocks[0].layout = .STD140; desc.uniform_blocks[0].size = 16; desc.uniform_blocks[0].msl_buffer_n = 0; } return desc; } quad_shader_desc :: (backend: sg_backend) -> sg_shader_desc { desc: sg_shader_desc; desc.label = "quad_shader"; if backend == { case .GLCORE; desc.vertex_func.source = xx *vs_quad_source_glsl410; desc.vertex_func.entry = "main"; desc.fragment_func.source = xx *fs_quad_source_glsl410; desc.fragment_func.entry = "main"; desc.attrs[0].glsl_name = "position"; desc.attrs[1].glsl_name = "color0"; desc.uniform_blocks[0].stage = .VERTEX; desc.uniform_blocks[0].layout = .STD140; desc.uniform_blocks[0].size = 64; desc.uniform_blocks[0].glsl_uniforms[0].type = .FLOAT4; desc.uniform_blocks[0].glsl_uniforms[0].array_count = 4; desc.uniform_blocks[0].glsl_uniforms[0].glsl_name = "quad_vs_params"; case .D3D11; desc.vertex_func.source = xx *vs_quad_source_hlsl5; desc.vertex_func.d3d11_target = "vs_5_0"; desc.vertex_func.entry = "main"; desc.fragment_func.source = xx *fs_quad_source_hlsl5; desc.fragment_func.d3d11_target = "ps_5_0"; desc.fragment_func.entry = "main"; desc.attrs[0].hlsl_sem_name = "TEXCOORD"; desc.attrs[0].hlsl_sem_index = 0; desc.attrs[1].hlsl_sem_name = "TEXCOORD"; desc.attrs[1].hlsl_sem_index = 1; desc.uniform_blocks[0].stage = .VERTEX; desc.uniform_blocks[0].layout = .STD140; desc.uniform_blocks[0].size = 64; desc.uniform_blocks[0].hlsl_register_b_n = 0; case .METAL_MACOS; desc.vertex_func.source = xx *vs_quad_source_metal_macos; desc.vertex_func.entry = "main0"; desc.fragment_func.source = xx *fs_quad_source_metal_macos; desc.fragment_func.entry = "main0"; desc.uniform_blocks[0].stage = .VERTEX; desc.uniform_blocks[0].layout = .STD140; desc.uniform_blocks[0].size = 64; desc.uniform_blocks[0].msl_buffer_n = 0; } return desc; }