22 Commits

Author SHA1 Message Date
fff5507bbd world serialization complete, post processing saving 2025-10-11 23:39:25 +03:00
4b349195d6 work more on world storage and tools 2025-10-11 19:11:14 +03:00
e58a4fd20c fix textures being drawn upside down on macos 2025-10-10 23:03:07 +03:00
543b088341 mac fix 2025-10-10 22:35:13 +03:00
d12cbe6a74 start working on world storage 2025-10-09 22:29:59 +03:00
6b93d08209 add a new post-processing view 2025-10-09 21:22:31 +03:00
966513a64d work on post processing pipeline, still some bugs 2025-10-08 22:30:18 +03:00
f86026b588 use new nice rendering architecture to easily add shadowmap pass 2025-10-07 23:05:24 +03:00
4cc52535fc remove useless file 2025-10-07 22:25:43 +03:00
4ed3e17432 move trile editor to new rendering task model as well 2025-10-07 22:25:38 +03:00
bfc0c6cc39 add some helpful helpers 2025-10-07 21:34:45 +03:00
e236410fd0 get render task queue system working for triles 2025-10-07 21:27:13 +03:00
0a123efc55 move arbtri under new pipeline system 2025-10-05 22:14:36 +03:00
fde02a1dc7 work on refactoring the rendering pipeline 2025-10-05 21:49:09 +03:00
4a6c56d36d work on ground rendering and tacoma integration 2025-10-04 22:47:36 +03:00
e375dc02aa git commit 2025-09-27 19:04:04 +03:00
Tuomas Katajisto
9bedf75e92 git commit 2025-09-26 22:55:44 +03:00
Tuomas Katajisto
c9807cb38e do some initial grass rendering prep 2025-09-25 21:47:15 +03:00
726a43370e work on super basic grass plane rendering 2025-09-16 22:59:22 +03:00
9e76ba4c32 Get Iprof working 2025-07-20 21:31:28 +03:00
a2c632f722 work on sky editor and world data 2025-07-17 11:19:12 +03:00
5d017f0a2b Work on level editor and trile rendering in level editor 2025-07-10 23:57:14 +03:00