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deb8208c84
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shadows somewhat working
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2025-10-12 14:39:35 +03:00 |
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fff5507bbd
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world serialization complete, post processing saving
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2025-10-11 23:39:25 +03:00 |
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4b349195d6
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work more on world storage and tools
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2025-10-11 19:11:14 +03:00 |
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e58a4fd20c
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fix textures being drawn upside down on macos
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2025-10-10 23:03:07 +03:00 |
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543b088341
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mac fix
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2025-10-10 22:35:13 +03:00 |
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d12cbe6a74
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start working on world storage
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2025-10-09 22:29:59 +03:00 |
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6b93d08209
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add a new post-processing view
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2025-10-09 21:22:31 +03:00 |
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966513a64d
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work on post processing pipeline, still some bugs
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2025-10-08 22:30:18 +03:00 |
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f86026b588
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use new nice rendering architecture to easily add shadowmap pass
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2025-10-07 23:05:24 +03:00 |
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4cc52535fc
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remove useless file
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2025-10-07 22:25:43 +03:00 |
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4ed3e17432
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move trile editor to new rendering task model as well
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2025-10-07 22:25:38 +03:00 |
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bfc0c6cc39
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add some helpful helpers
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2025-10-07 21:34:45 +03:00 |
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e236410fd0
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get render task queue system working for triles
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2025-10-07 21:27:13 +03:00 |
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0a123efc55
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move arbtri under new pipeline system
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2025-10-05 22:14:36 +03:00 |
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fde02a1dc7
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work on refactoring the rendering pipeline
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2025-10-05 21:49:09 +03:00 |
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4a6c56d36d
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work on ground rendering and tacoma integration
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2025-10-04 22:47:36 +03:00 |
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e375dc02aa
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git commit
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2025-09-27 19:04:04 +03:00 |
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Tuomas Katajisto
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9bedf75e92
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git commit
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2025-09-26 22:55:44 +03:00 |
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Tuomas Katajisto
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c9807cb38e
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do some initial grass rendering prep
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2025-09-25 21:47:15 +03:00 |
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726a43370e
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work on super basic grass plane rendering
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2025-09-16 22:59:22 +03:00 |
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9e76ba4c32
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Get Iprof working
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2025-07-20 21:31:28 +03:00 |
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a2c632f722
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work on sky editor and world data
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2025-07-17 11:19:12 +03:00 |
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5d017f0a2b
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Work on level editor and trile rendering in level editor
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2025-07-10 23:57:14 +03:00 |
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