21 Commits

Author SHA1 Message Date
5e30f3f2ab WIP 2026-04-23 11:41:44 +03:00
3bcece4bc3 WIP: sh probe grid 2026-04-12 09:48:41 +03:00
435b544540 engine tooling work 2026-04-02 15:41:43 +03:00
e5ca283fdd improve RDM baking 2026-03-29 18:15:59 +03:00
c67d8253db some tacoma fixes and also particle fixes 2026-03-29 16:40:52 +03:00
4d9e175172 fix annoying bug with pool allocator getting assigned to logger arrays 2026-03-25 21:10:39 +02:00
01eaff1c0f Editor tooling improvements 2026-03-23 21:05:30 +02:00
733cdd2760 lot's of work on polishing the engine 2026-03-20 18:49:19 +02:00
1bfe79fc6b work on editor 2026-03-04 19:30:50 +02:00
3a7f19c89d improve lighting and trile editing 2026-02-27 20:20:02 +02:00
9098550523 get RDMs working 2026-02-24 22:40:52 +02:00
afcafce59c so much work on lighting 2026-02-19 22:53:11 +02:00
56e6884e8b implement aseprite file format parsing for animations 2025-10-29 22:58:53 +02:00
4b349195d6 work more on world storage and tools 2025-10-11 19:11:14 +03:00
0b820e19c1 solve issue with world TLAS being formed wrong 2025-10-04 23:44:52 +03:00
4a6c56d36d work on ground rendering and tacoma integration 2025-10-04 22:47:36 +03:00
d0ee73035b post processing for path traced images 2025-07-30 22:26:56 +03:00
7344c44576 work on auto-adding console commands 2025-07-26 21:47:04 +03:00
467a24766f Create basic linter 2025-07-22 14:31:41 +03:00
a2c632f722 work on sky editor and world data 2025-07-17 11:19:12 +03:00
96a48188d2 add tacoma integration for ray tracing 2025-07-16 23:09:53 +03:00