27 Commits

Author SHA1 Message Date
c67d8253db some tacoma fixes and also particle fixes 2026-03-29 16:40:52 +03:00
01eaff1c0f Editor tooling improvements 2026-03-23 21:05:30 +02:00
733cdd2760 lot's of work on polishing the engine 2026-03-20 18:49:19 +02:00
4697c016e1 Merge branch 'main' of git.ktj.st:katajisto/trueno 2026-03-11 13:00:36 +02:00
1de37e8719 WIP: commit old refactor work from laptop 2026-03-11 12:59:45 +02:00
8668157060 small improvements 2026-03-04 16:33:17 +02:00
3a7f19c89d improve lighting and trile editing 2026-02-27 20:20:02 +02:00
9098550523 get RDMs working 2026-02-24 22:40:52 +02:00
afcafce59c so much work on lighting 2026-02-19 22:53:11 +02:00
56e6884e8b implement aseprite file format parsing for animations 2025-10-29 22:58:53 +02:00
a52cc6a934 work on adding animations and sprites 2025-10-25 19:37:15 +03:00
b77b5d2995 remove post processing editor tab 2025-10-25 11:26:33 +03:00
0bf17c3ca5 don't even import any of the editor code in the wasm build 2025-10-25 11:15:00 +03:00
2ddff03189 small improvements 2025-10-25 10:17:44 +03:00
4b349195d6 work more on world storage and tools 2025-10-11 19:11:14 +03:00
6b93d08209 add a new post-processing view 2025-10-09 21:22:31 +03:00
03556d15e8 work on texture debugger and encounter weird bug 2025-09-28 21:34:04 +03:00
77a70fc139 add code to integrate a game into the engine 2025-08-01 10:28:03 +03:00
7344c44576 work on auto-adding console commands 2025-07-26 21:47:04 +03:00
9e76ba4c32 Get Iprof working 2025-07-20 21:31:28 +03:00
96a48188d2 add tacoma integration for ray tracing 2025-07-16 23:09:53 +03:00
c1c846dfb6 work on editor improvements 2025-07-15 10:34:38 +03:00
5d017f0a2b Work on level editor and trile rendering in level editor 2025-07-10 23:57:14 +03:00
5729577126 work towards normals 2025-06-28 18:14:03 +03:00
513ead8ac6 start working on ray casting 2025-05-05 22:29:30 +03:00
5f0af59c18 ui text rendering ordering working + console report view 2025-05-03 11:42:14 +03:00
cf01001cc1 annoying work on font rendering 2025-05-03 00:10:04 +03:00