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bfc0c6cc39
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add some helpful helpers
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2025-10-07 21:34:45 +03:00 |
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e236410fd0
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get render task queue system working for triles
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2025-10-07 21:27:13 +03:00 |
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0a123efc55
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move arbtri under new pipeline system
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2025-10-05 22:14:36 +03:00 |
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fde02a1dc7
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work on refactoring the rendering pipeline
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2025-10-05 21:49:09 +03:00 |
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4a6c56d36d
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work on ground rendering and tacoma integration
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2025-10-04 22:47:36 +03:00 |
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e375dc02aa
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git commit
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2025-09-27 19:04:04 +03:00 |
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Tuomas Katajisto
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26e49a1a5f
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git commit
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2025-09-26 23:21:37 +03:00 |
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Tuomas Katajisto
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9bedf75e92
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git commit
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2025-09-26 22:55:44 +03:00 |
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Tuomas Katajisto
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c9807cb38e
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do some initial grass rendering prep
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2025-09-25 21:47:15 +03:00 |
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Tuomas Katajisto
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80bbe103e0
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refactor trile rendering to actually respect sg_buffer restrictions
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2025-09-25 20:39:49 +03:00 |
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726a43370e
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work on super basic grass plane rendering
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2025-09-16 22:59:22 +03:00 |
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0c5b0e9249
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work a bit on the level editor working with the y edit layer
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2025-09-16 18:50:02 +03:00 |
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726682d5e7
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add a file preview and improve plane collision detection with a max radius from camera
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2025-09-15 23:31:16 +03:00 |
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2898cfce76
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begin work on mouse based level editing
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2025-09-15 22:20:04 +03:00 |
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Tuomas Katajisto
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3797a94aae
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start working on level editing with raycasting
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2025-09-14 19:55:55 +03:00 |
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ad04c6e32f
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fix bug with trile draw in level editor
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2025-09-13 16:40:32 +03:00 |
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Tuomas Katajisto
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174f3813a1
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small bugfixes to trile addition and character input
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2025-09-13 16:20:35 +03:00 |
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3f314c23c9
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work on world storage
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2025-09-01 23:37:48 +03:00 |
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6b62b78595
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work on trile storage
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2025-08-31 17:57:56 +03:00 |
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e31a52e049
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work on engine and small demo game
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2025-08-22 16:41:12 +03:00 |
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d0ee73035b
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post processing for path traced images
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2025-07-30 22:26:56 +03:00 |
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e36908096a
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work on level editing
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2025-07-29 09:29:38 +03:00 |
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977bb107dc
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Work on automatically generating UI for editing struct
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2025-07-23 00:55:27 +03:00 |
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a2c632f722
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work on sky editor and world data
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2025-07-17 11:19:12 +03:00 |
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96a48188d2
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add tacoma integration for ray tracing
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2025-07-16 23:09:53 +03:00 |
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e33abb6b9c
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Work on resolving which trixel are we in the mesh
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2025-07-15 15:17:58 +03:00 |
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94c991bc4a
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Work on passing trixel colors to trile renderer
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2025-07-15 12:39:51 +03:00 |
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c1c846dfb6
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work on editor improvements
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2025-07-15 10:34:38 +03:00 |
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bf8f8d164a
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work on level editor camera
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2025-07-15 00:25:28 +03:00 |
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34873926e0
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Work on level editing
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2025-07-13 12:14:48 +03:00 |
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e52b06da03
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Finally working meshgen port
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2025-07-12 00:07:40 +03:00 |
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5d017f0a2b
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Work on level editor and trile rendering in level editor
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2025-07-10 23:57:14 +03:00 |
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