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9098550523
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get RDMs working
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2026-02-24 22:40:52 +02:00 |
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afcafce59c
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so much work on lighting
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2026-02-19 22:53:11 +02:00 |
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b8b1aaaac5
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big improvements to asset system
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2026-02-03 23:35:57 +02:00 |
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e412400c11
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work on asset packer
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2026-02-02 20:04:49 +02:00 |
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3ce3f93e3d
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add billboard rendering to gbuffer pass
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2026-01-21 23:01:41 +02:00 |
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2fd38144bb
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fix bizarre issue with web perf and other stuff
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2025-11-01 23:15:30 +02:00 |
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cff9194721
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create billboard rendering pipeline
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2025-10-30 23:12:16 +02:00 |
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3c4bb9e100
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way improved post processing
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2025-10-26 19:03:14 +02:00 |
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a52cc6a934
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work on adding animations and sprites
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2025-10-25 19:37:15 +03:00 |
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c7a4e94522
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small perf improvements
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2025-10-25 12:36:52 +03:00 |
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a0845ed16f
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work on bloom
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2025-10-24 08:10:52 +03:00 |
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78014fcb6f
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implement depth of field
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2025-10-23 22:11:04 +03:00 |
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196533be95
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implement box blur for ssao
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2025-10-22 23:46:14 +03:00 |
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a59b2d5a5f
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integrate ssao into main render pass and make it adjustable
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2025-10-20 21:40:50 +03:00 |
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e3fa3031fa
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ssao works
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2025-10-20 20:18:21 +03:00 |
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4136bac55d
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work on ssao
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2025-10-20 18:17:24 +03:00 |
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c30381aa72
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small improvements
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2025-10-19 22:51:46 +03:00 |
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546067fda7
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work on geometry pass for SSAO
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2025-10-19 21:35:31 +03:00 |
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68828cb119
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improve water
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2025-10-18 20:18:01 +03:00 |
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39f187689e
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improved shadows a lot
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2025-10-13 00:02:23 +03:00 |
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5d36d1c73b
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shadows working, although a bit jumpy
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2025-10-12 22:03:50 +03:00 |
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e58a4fd20c
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fix textures being drawn upside down on macos
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2025-10-10 23:03:07 +03:00 |
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543b088341
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mac fix
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2025-10-10 22:35:13 +03:00 |
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d12cbe6a74
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start working on world storage
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2025-10-09 22:29:59 +03:00 |
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966513a64d
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work on post processing pipeline, still some bugs
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2025-10-08 22:30:18 +03:00 |
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f86026b588
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use new nice rendering architecture to easily add shadowmap pass
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2025-10-07 23:05:24 +03:00 |
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fde02a1dc7
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work on refactoring the rendering pipeline
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2025-10-05 21:49:09 +03:00 |
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