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5e30f3f2ab
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WIP
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2026-04-23 11:41:44 +03:00 |
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3bcece4bc3
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WIP: sh probe grid
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2026-04-12 09:48:41 +03:00 |
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57414915b7
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polish
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2026-04-03 11:46:18 +03:00 |
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435b544540
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engine tooling work
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2026-04-02 15:41:43 +03:00 |
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07c41a75fc
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palette picker
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2026-03-29 17:59:49 +03:00 |
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c67d8253db
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some tacoma fixes and also particle fixes
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2026-03-29 16:40:52 +03:00 |
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4d9e175172
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fix annoying bug with pool allocator getting assigned to logger arrays
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2026-03-25 21:10:39 +02:00 |
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1c8f9bc46e
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work on engine exe tests
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2026-03-25 19:26:47 +02:00 |
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48555e1b00
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world refactor
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2026-03-24 18:36:48 +02:00 |
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01eaff1c0f
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Editor tooling improvements
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2026-03-23 21:05:30 +02:00 |
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ec704e9814
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potential fix v2
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2026-03-22 14:18:53 +02:00 |
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d575db6f37
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potential fix for annoying bug
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2026-03-22 12:23:38 +02:00 |
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20b6b8ae29
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work on particles
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2026-03-21 19:45:00 +02:00 |
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733cdd2760
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lot's of work on polishing the engine
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2026-03-20 18:49:19 +02:00 |
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8668157060
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small improvements
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2026-03-04 16:33:17 +02:00 |
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3a7f19c89d
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improve lighting and trile editing
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2026-02-27 20:20:02 +02:00 |
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9098550523
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get RDMs working
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2026-02-24 22:40:52 +02:00 |
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afcafce59c
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so much work on lighting
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2026-02-19 22:53:11 +02:00 |
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81b1a407ae
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work on audio mixer implementation
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2026-02-08 12:17:59 +02:00 |
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b8b1aaaac5
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big improvements to asset system
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2026-02-03 23:35:57 +02:00 |
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e412400c11
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work on asset packer
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2026-02-02 20:04:49 +02:00 |
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9f22ed5452
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work on asset manager
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2026-01-31 20:17:19 +02:00 |
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