19 Commits

Author SHA1 Message Date
3a7f19c89d improve lighting and trile editing 2026-02-27 20:20:02 +02:00
9098550523 get RDMs working 2026-02-24 22:40:52 +02:00
ddc892c13c improvements to lighting model 2026-02-19 23:20:54 +02:00
afcafce59c so much work on lighting 2026-02-19 22:53:11 +02:00
19ec772a02 add ability to draw textured rectangles in UI, fix bugs 2026-01-25 23:05:35 +02:00
58b548d250 small adjustments 2026-01-22 22:29:59 +02:00
1667107e85 implement shadows for billboards and animation system 2025-10-31 23:29:10 +02:00
c7a4e94522 small perf improvements 2025-10-25 12:36:52 +03:00
a59b2d5a5f integrate ssao into main render pass and make it adjustable 2025-10-20 21:40:50 +03:00
857338993b water improvement test 2025-10-18 15:11:34 +03:00
6e5241c4cb work on some water 2025-09-27 09:32:37 +03:00
d0ee73035b post processing for path traced images 2025-07-30 22:26:56 +03:00
e36908096a work on level editing 2025-07-29 09:29:38 +03:00
a2c632f722 work on sky editor and world data 2025-07-17 11:19:12 +03:00
96a48188d2 add tacoma integration for ray tracing 2025-07-16 23:09:53 +03:00
e33abb6b9c Work on resolving which trixel are we in the mesh 2025-07-15 15:17:58 +03:00
94c991bc4a Work on passing trixel colors to trile renderer 2025-07-15 12:39:51 +03:00
34873926e0 Work on level editing 2025-07-13 12:14:48 +03:00
5d017f0a2b Work on level editor and trile rendering in level editor 2025-07-10 23:57:14 +03:00