fix ssao for mac
This commit is contained in:
parent
196533be95
commit
8489b84660
@ -71,14 +71,14 @@ vs_op_source_glsl430 := u8.[
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{
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{
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vec2 _28 = vec2(1.0) / vec2(textureSize(optex_opsmp, 0));
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vec2 _28 = vec2(1.0) / vec2(textureSize(optex_opsmp, 0));
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float result = 0.0;
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float result = 0.0;
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for (int x = -3; x < 3; x++)
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for (int x = -2; x < 2; x++)
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{
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{
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for (int y = -3; y < 3; y++)
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for (int y = -2; y < 2; y++)
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{
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{
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result += texture(optex_opsmp, texcoord + (vec2(float(x), float(y)) * _28)).x;
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result += texture(optex_opsmp, texcoord + (vec2(float(x), float(y)) * _28)).x;
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}
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}
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}
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}
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float _84 = result * 0.02777777798473834991455078125;
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float _84 = result * 0.0625;
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frag_color = vec4(_84, _84, _84, 1.0);
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frag_color = vec4(_84, _84, _84, 1.0);
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}
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}
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@ -100,10 +100,10 @@ fs_op_source_glsl430 := u8.[
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0x79,0x2b,0x2b,0x29,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x7b,0x0a,0x20,
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@ -113,12 +113,10 @@ fs_op_source_glsl430 := u8.[
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0x34,0x37,0x33,0x38,0x33,0x34,0x39,0x39,0x31,0x34,0x35,0x35,0x30,0x37,0x38,0x31,
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0x32,0x35,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,
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0x28,0x5f,0x38,0x34,0x2c,0x20,0x5f,0x38,0x34,0x2c,0x20,0x5f,0x38,0x34,0x2c,0x20,
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0x31,0x2e,0x30,0x29,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
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0x38,0x34,0x2c,0x20,0x5f,0x38,0x34,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x7d,
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0x0a,0x0a,0x00,
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];
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];
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/*
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/*
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#version 300 es
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#version 300 es
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@ -162,14 +160,14 @@ vs_op_source_glsl300es := u8.[
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{
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{
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highp vec2 _28 = vec2(1.0) / vec2(textureSize(optex_opsmp, 0));
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highp vec2 _28 = vec2(1.0) / vec2(textureSize(optex_opsmp, 0));
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highp float result = 0.0;
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highp float result = 0.0;
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for (int x = -3; x < 3; x++)
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for (int x = -2; x < 2; x++)
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{
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{
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for (int y = -3; y < 3; y++)
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for (int y = -2; y < 2; y++)
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{
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{
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result += texture(optex_opsmp, texcoord + (vec2(float(x), float(y)) * _28)).x;
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result += texture(optex_opsmp, texcoord + (vec2(float(x), float(y)) * _28)).x;
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}
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}
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}
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}
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highp float _84 = result * 0.02777777798473834991455078125;
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highp float _84 = result * 0.0625;
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frag_color = vec4(_84, _84, _84, 1.0);
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frag_color = vec4(_84, _84, _84, 1.0);
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}
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}
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@ -194,10 +192,10 @@ fs_op_source_glsl300es := u8.[
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@ -207,11 +205,10 @@ fs_op_source_glsl300es := u8.[
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|
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|
||||||
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|
0x0a,0x7d,0x0a,0x0a,0x00,
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0x38,0x34,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
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];
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];
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/*
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/*
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#include <metal_stdlib>
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#include <metal_stdlib>
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@ -291,14 +288,14 @@ vs_op_source_metal_macos := u8.[
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main0_out out = {};
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main0_out out = {};
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float2 _28 = float2(1.0) / float2(int2(optex.get_width(), optex.get_height()));
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float2 _28 = float2(1.0) / float2(int2(optex.get_width(), optex.get_height()));
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float result = 0.0;
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float result = 0.0;
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for (int x = -3; x < 3; x++)
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for (int x = -2; x < 2; x++)
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{
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{
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for (int y = -3; y < 3; y++)
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for (int y = -2; y < 2; y++)
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{
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{
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result += optex.sample(opsmp, (in.texcoord + (float2(float(x), float(y)) * _28))).x;
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result += optex.sample(opsmp, (in.texcoord + (float2(float(x), float(y)) * _28))).x;
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}
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}
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}
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}
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float _84 = result * 0.02777777798473834991455078125;
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float _84 = result * 0.0625;
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out.frag_color = float4(_84, _84, _84, 1.0);
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out.frag_color = float4(_84, _84, _84, 1.0);
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return out;
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return out;
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}
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}
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@ -333,11 +330,11 @@ fs_op_source_metal_macos := u8.[
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0x69,0x6e,0x74,0x20,0x79,0x20,0x3d,0x20,0x2d,0x33,0x3b,0x20,0x79,0x20,0x3c,0x20,
|
0x69,0x6e,0x74,0x20,0x79,0x20,0x3d,0x20,0x2d,0x32,0x3b,0x20,0x79,0x20,0x3c,0x20,
|
||||||
0x33,0x3b,0x20,0x79,0x2b,0x2b,0x29,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
|
0x32,0x3b,0x20,0x79,0x2b,0x2b,0x29,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
|
||||||
0x7b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x72,0x65,
|
0x7b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x72,0x65,
|
||||||
0x73,0x75,0x6c,0x74,0x20,0x2b,0x3d,0x20,0x6f,0x70,0x74,0x65,0x78,0x2e,0x73,0x61,
|
0x73,0x75,0x6c,0x74,0x20,0x2b,0x3d,0x20,0x6f,0x70,0x74,0x65,0x78,0x2e,0x73,0x61,
|
||||||
0x6d,0x70,0x6c,0x65,0x28,0x6f,0x70,0x73,0x6d,0x70,0x2c,0x20,0x28,0x69,0x6e,0x2e,
|
0x6d,0x70,0x6c,0x65,0x28,0x6f,0x70,0x73,0x6d,0x70,0x2c,0x20,0x28,0x69,0x6e,0x2e,
|
||||||
@ -346,14 +343,12 @@ fs_op_source_metal_macos := u8.[
|
|||||||
0x61,0x74,0x28,0x79,0x29,0x29,0x20,0x2a,0x20,0x5f,0x32,0x38,0x29,0x29,0x29,0x2e,
|
0x61,0x74,0x28,0x79,0x29,0x29,0x20,0x2a,0x20,0x5f,0x32,0x38,0x29,0x29,0x29,0x2e,
|
||||||
0x78,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x7d,0x0a,0x20,0x20,0x20,
|
0x78,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x7d,0x0a,0x20,0x20,0x20,
|
||||||
0x20,0x7d,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x38,0x34,
|
0x20,0x7d,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x38,0x34,
|
||||||
0x20,0x3d,0x20,0x72,0x65,0x73,0x75,0x6c,0x74,0x20,0x2a,0x20,0x30,0x2e,0x30,0x32,
|
0x20,0x3d,0x20,0x72,0x65,0x73,0x75,0x6c,0x74,0x20,0x2a,0x20,0x30,0x2e,0x30,0x36,
|
||||||
0x37,0x37,0x37,0x37,0x37,0x37,0x37,0x39,0x38,0x34,0x37,0x33,0x38,0x33,0x34,0x39,
|
0x32,0x35,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,0x66,0x72,0x61,0x67,
|
||||||
0x39,0x31,0x34,0x35,0x35,0x30,0x37,0x38,0x31,0x32,0x35,0x3b,0x0a,0x20,0x20,0x20,
|
0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,
|
||||||
0x20,0x6f,0x75,0x74,0x2e,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,
|
0x5f,0x38,0x34,0x2c,0x20,0x5f,0x38,0x34,0x2c,0x20,0x5f,0x38,0x34,0x2c,0x20,0x31,
|
||||||
0x3d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,0x5f,0x38,0x34,0x2c,0x20,0x5f,0x38,
|
0x2e,0x30,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,
|
||||||
0x34,0x2c,0x20,0x5f,0x38,0x34,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x20,0x20,
|
0x6f,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
|
||||||
0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a,0x7d,0x0a,
|
|
||||||
0x0a,0x00,
|
|
||||||
];
|
];
|
||||||
op_shader_desc :: (backend: sg_backend) -> sg_shader_desc {
|
op_shader_desc :: (backend: sg_backend) -> sg_shader_desc {
|
||||||
desc: sg_shader_desc;
|
desc: sg_shader_desc;
|
||||||
|
|||||||
@ -476,7 +476,7 @@ vs_ssao_source_metal_macos := u8.[
|
|||||||
float ssao_power;
|
float ssao_power;
|
||||||
};
|
};
|
||||||
|
|
||||||
constant float4 _220 = {};
|
constant float4 _227 = {};
|
||||||
|
|
||||||
struct main0_out
|
struct main0_out
|
||||||
{
|
{
|
||||||
@ -502,24 +502,24 @@ vs_ssao_source_metal_macos := u8.[
|
|||||||
float3 _121 = _26 + ((_85 * _109.samples[i].xyz) * 0.5);
|
float3 _121 = _26 + ((_85 * _109.samples[i].xyz) * 0.5);
|
||||||
float4 _133 = _109.projection * float4(_121, 1.0);
|
float4 _133 = _109.projection * float4(_121, 1.0);
|
||||||
float3 _140 = _133.xyz / float3(_133.w);
|
float3 _140 = _133.xyz / float3(_133.w);
|
||||||
float4 _204;
|
float4 _208;
|
||||||
_204.x = _140.x;
|
_208.x = _140.x;
|
||||||
_204.y = _140.y;
|
_208.y = _140.y;
|
||||||
float3 _154 = (_204.xyz * 0.5) + float3(0.5);
|
float3 _154 = (_208.xyz * 0.5) + float3(0.5);
|
||||||
float4 _210;
|
float4 _214;
|
||||||
_210.x = _154.x;
|
_214.x = _154.x;
|
||||||
_210.y = _154.y;
|
_214.y = 1.0 - _154.y;
|
||||||
float4 _167 = g_position.sample(ssao_smp, _210.xy);
|
float4 _171 = g_position.sample(ssao_smp, _214.xy);
|
||||||
if (length(_167.xyz) > 0.00999999977648258209228515625)
|
if (length(_171.xyz) > 0.00999999977648258209228515625)
|
||||||
{
|
{
|
||||||
occlusion += float(_167.z >= _121.z);
|
occlusion += float(_171.z >= _121.z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
float _185 = occlusion;
|
float _189 = occlusion;
|
||||||
float _188 = 1.0 - (_185 * 0.015625);
|
float _192 = 1.0 - (_189 * 0.015625);
|
||||||
occlusion = _188;
|
occlusion = _192;
|
||||||
float _196 = powr(_188, _109.ssao_power);
|
float _200 = powr(_192, _109.ssao_power);
|
||||||
out.out_color = float4(_196, _196, _196, 1.0);
|
out.out_color = float4(_200, _200, _200, 1.0);
|
||||||
return out;
|
return out;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -536,7 +536,7 @@ fs_ssao_source_metal_macos := u8.[
|
|||||||
0x61,0x74,0x34,0x20,0x73,0x61,0x6d,0x70,0x6c,0x65,0x73,0x5b,0x36,0x34,0x5d,0x3b,
|
0x61,0x74,0x34,0x20,0x73,0x61,0x6d,0x70,0x6c,0x65,0x73,0x5b,0x36,0x34,0x5d,0x3b,
|
||||||
0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x73,0x73,0x61,0x6f,0x5f,
|
0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x73,0x73,0x61,0x6f,0x5f,
|
||||||
0x70,0x6f,0x77,0x65,0x72,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x63,0x6f,0x6e,0x73,0x74,
|
0x70,0x6f,0x77,0x65,0x72,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x63,0x6f,0x6e,0x73,0x74,
|
||||||
0x61,0x6e,0x74,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x5f,0x32,0x32,0x30,0x20,
|
0x61,0x6e,0x74,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x5f,0x32,0x32,0x37,0x20,
|
||||||
0x3d,0x20,0x7b,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,
|
0x3d,0x20,0x7b,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x6d,0x61,
|
||||||
0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,
|
0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,
|
||||||
0x6f,0x61,0x74,0x34,0x20,0x6f,0x75,0x74,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x5b,
|
0x6f,0x61,0x74,0x34,0x20,0x6f,0x75,0x74,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x5b,
|
||||||
@ -601,43 +601,44 @@ fs_ssao_source_metal_macos := u8.[
|
|||||||
0x30,0x20,0x3d,0x20,0x5f,0x31,0x33,0x33,0x2e,0x78,0x79,0x7a,0x20,0x2f,0x20,0x66,
|
0x30,0x20,0x3d,0x20,0x5f,0x31,0x33,0x33,0x2e,0x78,0x79,0x7a,0x20,0x2f,0x20,0x66,
|
||||||
0x6c,0x6f,0x61,0x74,0x33,0x28,0x5f,0x31,0x33,0x33,0x2e,0x77,0x29,0x3b,0x0a,0x20,
|
0x6c,0x6f,0x61,0x74,0x33,0x28,0x5f,0x31,0x33,0x33,0x2e,0x77,0x29,0x3b,0x0a,0x20,
|
||||||
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x5f,0x32,
|
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x5f,0x32,
|
||||||
0x30,0x34,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x5f,0x32,0x30,0x34,
|
0x30,0x38,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x5f,0x32,0x30,0x38,
|
||||||
0x2e,0x78,0x20,0x3d,0x20,0x5f,0x31,0x34,0x30,0x2e,0x78,0x3b,0x0a,0x20,0x20,0x20,
|
0x2e,0x78,0x20,0x3d,0x20,0x5f,0x31,0x34,0x30,0x2e,0x78,0x3b,0x0a,0x20,0x20,0x20,
|
||||||
0x20,0x20,0x20,0x20,0x20,0x5f,0x32,0x30,0x34,0x2e,0x79,0x20,0x3d,0x20,0x5f,0x31,
|
0x20,0x20,0x20,0x20,0x20,0x5f,0x32,0x30,0x38,0x2e,0x79,0x20,0x3d,0x20,0x5f,0x31,
|
||||||
0x34,0x30,0x2e,0x79,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x66,0x6c,
|
0x34,0x30,0x2e,0x79,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x66,0x6c,
|
||||||
0x6f,0x61,0x74,0x33,0x20,0x5f,0x31,0x35,0x34,0x20,0x3d,0x20,0x28,0x5f,0x32,0x30,
|
0x6f,0x61,0x74,0x33,0x20,0x5f,0x31,0x35,0x34,0x20,0x3d,0x20,0x28,0x5f,0x32,0x30,
|
||||||
0x34,0x2e,0x78,0x79,0x7a,0x20,0x2a,0x20,0x30,0x2e,0x35,0x29,0x20,0x2b,0x20,0x66,
|
0x38,0x2e,0x78,0x79,0x7a,0x20,0x2a,0x20,0x30,0x2e,0x35,0x29,0x20,0x2b,0x20,0x66,
|
||||||
0x6c,0x6f,0x61,0x74,0x33,0x28,0x30,0x2e,0x35,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,
|
0x6c,0x6f,0x61,0x74,0x33,0x28,0x30,0x2e,0x35,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,
|
||||||
0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x5f,0x32,0x31,0x30,0x3b,
|
0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x5f,0x32,0x31,0x34,0x3b,
|
||||||
0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x5f,0x32,0x31,0x30,0x2e,0x78,0x20,
|
0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x5f,0x32,0x31,0x34,0x2e,0x78,0x20,
|
||||||
0x3d,0x20,0x5f,0x31,0x35,0x34,0x2e,0x78,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,
|
0x3d,0x20,0x5f,0x31,0x35,0x34,0x2e,0x78,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,
|
||||||
0x20,0x20,0x5f,0x32,0x31,0x30,0x2e,0x79,0x20,0x3d,0x20,0x5f,0x31,0x35,0x34,0x2e,
|
0x20,0x20,0x5f,0x32,0x31,0x34,0x2e,0x79,0x20,0x3d,0x20,0x31,0x2e,0x30,0x20,0x2d,
|
||||||
0x79,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,
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0x20,0x5f,0x31,0x35,0x34,0x2e,0x79,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
|
||||||
0x34,0x20,0x5f,0x31,0x36,0x37,0x20,0x3d,0x20,0x67,0x5f,0x70,0x6f,0x73,0x69,0x74,
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|
||||||
0x69,0x6f,0x6e,0x2e,0x73,0x61,0x6d,0x70,0x6c,0x65,0x28,0x73,0x73,0x61,0x6f,0x5f,
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0x5f,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x2e,0x73,0x61,0x6d,0x70,0x6c,0x65,
|
||||||
0x73,0x6d,0x70,0x2c,0x20,0x5f,0x32,0x31,0x30,0x2e,0x78,0x79,0x29,0x3b,0x0a,0x20,
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0x28,0x73,0x73,0x61,0x6f,0x5f,0x73,0x6d,0x70,0x2c,0x20,0x5f,0x32,0x31,0x34,0x2e,
|
||||||
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x69,0x66,0x20,0x28,0x6c,0x65,0x6e,0x67,0x74,
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|
||||||
0x68,0x28,0x5f,0x31,0x36,0x37,0x2e,0x78,0x79,0x7a,0x29,0x20,0x3e,0x20,0x30,0x2e,
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|
||||||
0x30,0x30,0x39,0x39,0x39,0x39,0x39,0x39,0x39,0x37,0x37,0x36,0x34,0x38,0x32,0x35,
|
0x29,0x20,0x3e,0x20,0x30,0x2e,0x30,0x30,0x39,0x39,0x39,0x39,0x39,0x39,0x39,0x37,
|
||||||
0x38,0x32,0x30,0x39,0x32,0x32,0x38,0x35,0x31,0x35,0x36,0x32,0x35,0x29,0x0a,0x20,
|
0x37,0x36,0x34,0x38,0x32,0x35,0x38,0x32,0x30,0x39,0x32,0x32,0x38,0x35,0x31,0x35,
|
||||||
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x7b,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
|
0x36,0x32,0x35,0x29,0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x7b,0x0a,0x20,
|
||||||
0x20,0x20,0x20,0x20,0x20,0x6f,0x63,0x63,0x6c,0x75,0x73,0x69,0x6f,0x6e,0x20,0x2b,
|
0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x6f,0x63,0x63,0x6c,0x75,
|
||||||
0x3d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x28,0x5f,0x31,0x36,0x37,0x2e,0x7a,0x20,0x3e,
|
0x73,0x69,0x6f,0x6e,0x20,0x2b,0x3d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x28,0x5f,0x31,
|
||||||
0x3d,0x20,0x5f,0x31,0x32,0x31,0x2e,0x7a,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x20,
|
0x37,0x31,0x2e,0x7a,0x20,0x3e,0x3d,0x20,0x5f,0x31,0x32,0x31,0x2e,0x7a,0x29,0x3b,
|
||||||
0x20,0x20,0x20,0x7d,0x0a,0x20,0x20,0x20,0x20,0x7d,0x0a,0x20,0x20,0x20,0x20,0x66,
|
0x0a,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x7d,0x0a,0x20,0x20,0x20,0x20,0x7d,
|
||||||
0x6c,0x6f,0x61,0x74,0x20,0x5f,0x31,0x38,0x35,0x20,0x3d,0x20,0x6f,0x63,0x63,0x6c,
|
0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x31,0x38,0x39,0x20,
|
||||||
0x75,0x73,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,
|
0x3d,0x20,0x6f,0x63,0x63,0x6c,0x75,0x73,0x69,0x6f,0x6e,0x3b,0x0a,0x20,0x20,0x20,
|
||||||
0x20,0x5f,0x31,0x38,0x38,0x20,0x3d,0x20,0x31,0x2e,0x30,0x20,0x2d,0x20,0x28,0x5f,
|
0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x31,0x39,0x32,0x20,0x3d,0x20,0x31,0x2e,
|
||||||
0x31,0x38,0x35,0x20,0x2a,0x20,0x30,0x2e,0x30,0x31,0x35,0x36,0x32,0x35,0x29,0x3b,
|
0x30,0x20,0x2d,0x20,0x28,0x5f,0x31,0x38,0x39,0x20,0x2a,0x20,0x30,0x2e,0x30,0x31,
|
||||||
0x0a,0x20,0x20,0x20,0x20,0x6f,0x63,0x63,0x6c,0x75,0x73,0x69,0x6f,0x6e,0x20,0x3d,
|
0x35,0x36,0x32,0x35,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x63,0x63,0x6c,0x75,
|
||||||
0x20,0x5f,0x31,0x38,0x38,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,
|
0x73,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x5f,0x31,0x39,0x32,0x3b,0x0a,0x20,0x20,0x20,
|
||||||
0x20,0x5f,0x31,0x39,0x36,0x20,0x3d,0x20,0x70,0x6f,0x77,0x72,0x28,0x5f,0x31,0x38,
|
0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x32,0x30,0x30,0x20,0x3d,0x20,0x70,0x6f,
|
||||||
0x38,0x2c,0x20,0x5f,0x31,0x30,0x39,0x2e,0x73,0x73,0x61,0x6f,0x5f,0x70,0x6f,0x77,
|
0x77,0x72,0x28,0x5f,0x31,0x39,0x32,0x2c,0x20,0x5f,0x31,0x30,0x39,0x2e,0x73,0x73,
|
||||||
0x65,0x72,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,0x6f,0x75,0x74,
|
0x61,0x6f,0x5f,0x70,0x6f,0x77,0x65,0x72,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x6f,
|
||||||
0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,
|
0x75,0x74,0x2e,0x6f,0x75,0x74,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x66,
|
||||||
0x5f,0x31,0x39,0x36,0x2c,0x20,0x5f,0x31,0x39,0x36,0x2c,0x20,0x5f,0x31,0x39,0x36,
|
0x6c,0x6f,0x61,0x74,0x34,0x28,0x5f,0x32,0x30,0x30,0x2c,0x20,0x5f,0x32,0x30,0x30,
|
||||||
0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,
|
0x2c,0x20,0x5f,0x32,0x30,0x30,0x2c,0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x20,0x20,
|
||||||
0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
|
0x20,0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a,0x7d,0x0a,
|
||||||
|
0x0a,0x00,
|
||||||
];
|
];
|
||||||
ssao_shader_desc :: (backend: sg_backend) -> sg_shader_desc {
|
ssao_shader_desc :: (backend: sg_backend) -> sg_shader_desc {
|
||||||
desc: sg_shader_desc;
|
desc: sg_shader_desc;
|
||||||
|
|||||||
@ -47,6 +47,10 @@ void main() {
|
|||||||
offset.xyz /= offset.w;
|
offset.xyz /= offset.w;
|
||||||
offset.xyz = offset.xyz * 0.5 + 0.5;
|
offset.xyz = offset.xyz * 0.5 + 0.5;
|
||||||
|
|
||||||
|
#if !SOKOL_GLSL
|
||||||
|
offset.y = 1.0 - offset.y;
|
||||||
|
#endif
|
||||||
|
|
||||||
vec3 psample = texture(sampler2D(g_position, ssao_smp), offset.xy).xyz;
|
vec3 psample = texture(sampler2D(g_position, ssao_smp), offset.xy).xyz;
|
||||||
if (length(psample) > 0.01) {
|
if (length(psample) > 0.01) {
|
||||||
occlusion += (psample.z >= sample_pos.z ? 1.0 : 0.0);
|
occlusion += (psample.z >= sample_pos.z ? 1.0 : 0.0);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user