materials
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@ -5,9 +5,9 @@ zoom : float = 3.0;
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brush_radius : int = 5;
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roughness : int = 0;
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metallic : int = 0;
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emittance : int = 0;
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roughness : u8 = 0;
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metallic : u8 = 0;
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emittance : u8 = 0;
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hovered_trixel_x : int = -1;
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hovered_trixel_y : int = -1;
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@ -45,6 +45,9 @@ current_trile : *Trile;
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apply_tool_to_trixel :: (x: s64, y: s64, z: s64) {
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if current_tool == .PAINT {
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current_trile.trixels[x][y][z].material.color = current_color;
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current_trile.trixels[x][y][z].material.metallic = metallic;
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current_trile.trixels[x][y][z].material.roughness = roughness;
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current_trile.trixels[x][y][z].material.emittance = emittance;
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}
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if current_tool == .ADD {
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current_trile.trixels[x][y][z].empty = false;
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