fix smol ui bug
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@ -259,7 +259,7 @@ draw_tools_tab :: (theme: *GR.Overall_Theme, total_r: GR.Rect) {
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groundType = .WATER;
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}
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r.y += r.h;
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if GR.button(r, "Sand", *t_button_selectable(theme, groundType == .WATER)) {
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if GR.button(r, "Sand", *t_button_selectable(theme, groundType == .SAND)) {
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groundType = .SAND;
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}
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}
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